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Opinions on Racial Ability Modifiers
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<blockquote data-quote="Ahnehnois" data-source="post: 5829098" data-attributes="member: 17106"><p>I would also like to see more racial features and more that matter by level. As well as more flexibility in those features rather than making twenty different subraces.</p><p></p><p>However, I do think it's important to note that ability score penalties and bonuses are a no-brainer, much like a half-orc is.</p><p></p><p>Drawbacks are a huge part of what a character is and are fundamental to the game. Some characters should suck at some things. Halflings should be weak. Elves should be frail. Orcs should be fools. PF took a step backwards in this regard by mandating that everyone needed to have a net bonus. 4e took a huge step backwards by eliminating most of the penalties. All six ability scores should matter, so no penalty should be crippling or prohibitive to a basic concept, but penalties should exist and they should affect how you play.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 5829098, member: 17106"] I would also like to see more racial features and more that matter by level. As well as more flexibility in those features rather than making twenty different subraces. However, I do think it's important to note that ability score penalties and bonuses are a no-brainer, much like a half-orc is. Drawbacks are a huge part of what a character is and are fundamental to the game. Some characters should suck at some things. Halflings should be weak. Elves should be frail. Orcs should be fools. PF took a step backwards in this regard by mandating that everyone needed to have a net bonus. 4e took a huge step backwards by eliminating most of the penalties. All six ability scores should matter, so no penalty should be crippling or prohibitive to a basic concept, but penalties should exist and they should affect how you play. [/QUOTE]
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Opinions on Racial Ability Modifiers
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