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Opinions on Racial Ability Modifiers
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<blockquote data-quote="dangerous jack" data-source="post: 5829647" data-attributes="member: 23654"><p>Close. You have the right idea, but your numbers are wrong. Strength (measured as power or force) is proportional to the cross-sectional area of the muscle (and only when you assume the number of sarcomeres per unit area is constant). Doubling a creature's size in all dimensions will increase mass by 8x, and muscular strength by 4x. (I studied Biomechanics in university).</p><p></p><p>So if you take a 4' tall halfling's strength as X & weight 65lbs., then a 6' tall comparable human would have strength 2.25X and weight ~220lbs.</p><p></p><p>If the 3-18 bell curve is meant to represent human limits, why would the same bell curve represent halfling limits? Should the strongest human be no stronger than the strongest halfling? And if you don't penalize a halfling's strength, why do you give a bonus to strength for a goliath? How about a giant?</p><p></p><p>So I'm for bigger ability bonuses and penalties than they've ever done before. But that comes with the caveat that if they continue to make combat dependent on a single ability score, then I wouldn't want any bonus or penalty at all. Because at that point it's not really strength or dexterity or anything that the ability scores are actually measuring... it's class effectiveness.</p></blockquote><p></p>
[QUOTE="dangerous jack, post: 5829647, member: 23654"] Close. You have the right idea, but your numbers are wrong. Strength (measured as power or force) is proportional to the cross-sectional area of the muscle (and only when you assume the number of sarcomeres per unit area is constant). Doubling a creature's size in all dimensions will increase mass by 8x, and muscular strength by 4x. (I studied Biomechanics in university). So if you take a 4' tall halfling's strength as X & weight 65lbs., then a 6' tall comparable human would have strength 2.25X and weight ~220lbs. If the 3-18 bell curve is meant to represent human limits, why would the same bell curve represent halfling limits? Should the strongest human be no stronger than the strongest halfling? And if you don't penalize a halfling's strength, why do you give a bonus to strength for a goliath? How about a giant? So I'm for bigger ability bonuses and penalties than they've ever done before. But that comes with the caveat that if they continue to make combat dependent on a single ability score, then I wouldn't want any bonus or penalty at all. Because at that point it's not really strength or dexterity or anything that the ability scores are actually measuring... it's class effectiveness. [/QUOTE]
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