Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Opinions on the 4E preview books...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 4005386" data-attributes="member: 42582"><p>Have you read or looked at W&M? If not, I can suggest that you do. It is full of good ideas about how to design a fantasy world for RPGing which (i) is a vehicle for exploration in the course of a game, rather than a literary construction which is entirely settled prior to the game (which I find to be the problem with many current D&D settings like FR, Planescape etc) and (ii) supports classic D&D play rather than social/political play.</p><p></p><p>For those who are interested, it also tells us a bit about the nature of the 4e world.</p><p></p><p></p><p>As I replied to Rellek in the other thread, I don't see this. What is the difference between the Blood War of Batazu (sp?) versus Tanari (sp?), and the ancient conflict between Gods and Primordials, from the point of view of copyright and trademark law? I'm not the worlds greatest IP lawyer, but I don't see any.</p><p></p><p>If you actually want to find a "conspiracy" in W&M you don't have to look very far, and there is no dissimulating: on every second page they tell us that they have re-imagined (or as they like to put it in managerialist English, "reconcepted") creature X or race Y so as to make it more likely to turn up in combats, and so as to facilitate cool miniatures for our collections. This shows a completely overt goal of making money by selling miniatures.</p><p></p><p>But that doesn't invalidate their other design claims. I personally don't own any miniatures and (having got by without them for 25 years of playing) probably never will. But I can still see why it is important, in D&D, that creatures be designed to facilitate conflict with them. D&D is a game in which combat is the primary method of modelling and resolving conflicts. It is a sign of the design cleverness in W&M that they have worked out ways to facilitate this without undermining the moral dimensions of the fantasy world which many people find an important aspect of fantasy RPGing.</p></blockquote><p></p>
[QUOTE="pemerton, post: 4005386, member: 42582"] Have you read or looked at W&M? If not, I can suggest that you do. It is full of good ideas about how to design a fantasy world for RPGing which (i) is a vehicle for exploration in the course of a game, rather than a literary construction which is entirely settled prior to the game (which I find to be the problem with many current D&D settings like FR, Planescape etc) and (ii) supports classic D&D play rather than social/political play. For those who are interested, it also tells us a bit about the nature of the 4e world. As I replied to Rellek in the other thread, I don't see this. What is the difference between the Blood War of Batazu (sp?) versus Tanari (sp?), and the ancient conflict between Gods and Primordials, from the point of view of copyright and trademark law? I'm not the worlds greatest IP lawyer, but I don't see any. If you actually want to find a "conspiracy" in W&M you don't have to look very far, and there is no dissimulating: on every second page they tell us that they have re-imagined (or as they like to put it in managerialist English, "reconcepted") creature X or race Y so as to make it more likely to turn up in combats, and so as to facilitate cool miniatures for our collections. This shows a completely overt goal of making money by selling miniatures. But that doesn't invalidate their other design claims. I personally don't own any miniatures and (having got by without them for 25 years of playing) probably never will. But I can still see why it is important, in D&D, that creatures be designed to facilitate conflict with them. D&D is a game in which combat is the primary method of modelling and resolving conflicts. It is a sign of the design cleverness in W&M that they have worked out ways to facilitate this without undermining the moral dimensions of the fantasy world which many people find an important aspect of fantasy RPGing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Opinions on the 4E preview books...
Top