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Opinions on the non-PHB races?
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<blockquote data-quote="Viktyr Gehrig" data-source="post: 2592603" data-attributes="member: 9249"><p>I hate all of these-- and there's already far too many humanoids in D&D.</p><p></p><p></p><p></p><p>I really like Changelings and Warforged for non-Eberron settings, and I think the Kalashtar are a perfect example of what a setting-specific race <strong>should</strong> be. </p><p></p><p>Eberron doesn't suffer as much from species bloat, it seems-- probably because the whole "subrace" concept is played down or nonexistent.</p><p></p><p></p><p></p><p>Dromites and Elan are incredibly cool, but they need more fluff and racial-specific crunch-- PrCs and feats.</p><p></p><p>Maenads and Xeph... I get no feeling from them whatsoever. I have no idea how to fit them into a campaign world, no idea how to make stories revolve around them, and no idea how to portray them as PCs. </p><p></p><p>Duergar are a subrace. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":mad:" title="Mad :mad:" data-smilie="4"data-shortname=":mad:" /> Half-Giants are just godawful-- weaker than Half-Ogres? Weaker than full-blooded Orcs? </p><p></p><p>Githzerai, Githyanki, and Thri-Kreen may be classics, but they're classics that have been updated very gracefully. I'd love to see all three of them covered in a <em>Races</em> style book-- either with Dromites and Elan, or in some other combination.</p><p></p><p></p><p></p><p>I haven't seen them yet, but nothing I've heard has impressed me. I could be surprised later-- or I could simply write them off as more species bloat.</p><p></p><p></p><p></p><p>Glad to see the Hadozee updated-- not because I like them or ever liked them, but because it's a hopeful sign for more "stealth Spelljammer" material. Spelljammer had the worst species bloat of any 2e campaign setting, but it also had some really good ideas, like the Neogi, Giff and Xixchil.</p><p></p><p>As for the rest of the Environment races, they're probably okay if you're running a campaign solely in that environment type-- though there's already more than enough races for that purpose-- but they're not very useful if you're just using some extreme environments in a normal campaign.</p><p></p><p>Neanderthal is a good addition, though-- something that hints that Humans are somehow different from the other race. It's also neat having a non-evil primitive race, especially when you can put them into direct conflict with the <strong>more civilized</strong> Orcs.</p><p></p><p></p><p></p><p><em>Races of Eberron</em>, hands down. <em>Expanded Psionics Handbook</em> also has a lot of potential. The others... there was a lot of good material in those other books, including the other <em>Races</em> books, but I don't have much use for any of the new races.</p><p></p><p>On the other hand, the expansions and new options the <em>Races</em> books provide for the old races are excellent.</p></blockquote><p></p>
[QUOTE="Viktyr Gehrig, post: 2592603, member: 9249"] I hate all of these-- and there's already far too many humanoids in D&D. I really like Changelings and Warforged for non-Eberron settings, and I think the Kalashtar are a perfect example of what a setting-specific race [b]should[/b] be. Eberron doesn't suffer as much from species bloat, it seems-- probably because the whole "subrace" concept is played down or nonexistent. Dromites and Elan are incredibly cool, but they need more fluff and racial-specific crunch-- PrCs and feats. Maenads and Xeph... I get no feeling from them whatsoever. I have no idea how to fit them into a campaign world, no idea how to make stories revolve around them, and no idea how to portray them as PCs. Duergar are a subrace. :mad: Half-Giants are just godawful-- weaker than Half-Ogres? Weaker than full-blooded Orcs? Githzerai, Githyanki, and Thri-Kreen may be classics, but they're classics that have been updated very gracefully. I'd love to see all three of them covered in a [i]Races[/i] style book-- either with Dromites and Elan, or in some other combination. I haven't seen them yet, but nothing I've heard has impressed me. I could be surprised later-- or I could simply write them off as more species bloat. Glad to see the Hadozee updated-- not because I like them or ever liked them, but because it's a hopeful sign for more "stealth Spelljammer" material. Spelljammer had the worst species bloat of any 2e campaign setting, but it also had some really good ideas, like the Neogi, Giff and Xixchil. As for the rest of the Environment races, they're probably okay if you're running a campaign solely in that environment type-- though there's already more than enough races for that purpose-- but they're not very useful if you're just using some extreme environments in a normal campaign. Neanderthal is a good addition, though-- something that hints that Humans are somehow different from the other race. It's also neat having a non-evil primitive race, especially when you can put them into direct conflict with the [b]more civilized[/b] Orcs. [i]Races of Eberron[/i], hands down. [i]Expanded Psionics Handbook[/i] also has a lot of potential. The others... there was a lot of good material in those other books, including the other [i]Races[/i] books, but I don't have much use for any of the new races. On the other hand, the expansions and new options the [i]Races[/i] books provide for the old races are excellent. [/QUOTE]
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