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Opinions on The Riddle of Steel RPG?
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<blockquote data-quote="BrianL" data-source="post: 297189" data-attributes="member: 6496"><p>Yes and no.</p><p></p><p>If you're the kind of player who is really into fun combat systems, then you may well be convinced by playing the sim - tRoS combat is a lot of fun, really.</p><p></p><p>However, I agree with your rolly-eyes in some ways, because people really shouldn't get into the mindset that tRoS is all about the combat. Admittedly, the combat system is very detailed, and I'm quite sure came first, but then that's true of many fantasy RPG's out there (including a particular one who shall remain nameless, but it rhymes with Thuncheons and Flagons), and the rest of the system slots well into it.</p><p></p><p>What you end up with is a game that has a totally cool combat system, but is totally not about combat - in fact, sensible players will avoid it at all costs because it's fast and deadly and there's not much magical healing to be had. But the skill system is good, the magic system is interesting, and the Spiritual Appributes system is incredibly cool, promoting roleplaying among your most "die-hard rules lawyery-likes to rollplay instead of roleplay" players.</p><p></p><p>Seriously, try it out.</p><p></p><p>Finally, yes the combat sim will convince you because I wrote it and it's fantastic <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Brian.</p></blockquote><p></p>
[QUOTE="BrianL, post: 297189, member: 6496"] Yes and no. If you're the kind of player who is really into fun combat systems, then you may well be convinced by playing the sim - tRoS combat is a lot of fun, really. However, I agree with your rolly-eyes in some ways, because people really shouldn't get into the mindset that tRoS is all about the combat. Admittedly, the combat system is very detailed, and I'm quite sure came first, but then that's true of many fantasy RPG's out there (including a particular one who shall remain nameless, but it rhymes with Thuncheons and Flagons), and the rest of the system slots well into it. What you end up with is a game that has a totally cool combat system, but is totally not about combat - in fact, sensible players will avoid it at all costs because it's fast and deadly and there's not much magical healing to be had. But the skill system is good, the magic system is interesting, and the Spiritual Appributes system is incredibly cool, promoting roleplaying among your most "die-hard rules lawyery-likes to rollplay instead of roleplay" players. Seriously, try it out. Finally, yes the combat sim will convince you because I wrote it and it's fantastic ;) Brian. [/QUOTE]
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