Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Opinions Please...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FANGO" data-source="post: 47567" data-attributes="member: 2368"><p>If you really want to go nutso with an iajutsu master, you can do a lot better than you've done here...</p><p></p><p>First of all, they get free weapon finesse. Don't go with high str, go with high dex. This way, you get initiative, AC, attack, skill bonuses, etc. etc., and all you lose is a little damage. This is fine, however, because if you max iaijutsu focus and maybe even get some skill focus and a circlet of persuasion or somesuch (also, make chr way higher than you have it...chr is HUGE for iaijutsu masters), then you can be doing 9d6 on almost all of your attacks. If your DM doesn't like sheathing as a free action, just get several +1 sure striking katanas and drop them once you're done pulling them out, thus getting your isiajutsu damage on each hit. Also get the feat "flick of the wrist" from song and silence, it lets you pull a weapon and catch the opponent flat-footed, thus triggering your iaijutsu focus so you can do your 9d6 damage again. Another feat you might like is "quicker than the eye", which lets you make a bluff check opposed by an opponent's spot check in order to convert a move-equivalent into a standard action (with your high chr you'll be able to pull this off rather easily). Also, don't forget that iaijutsu masters get chr bonus to EVERY DIE from iaijutsu focus, so you can easily end up doing 100+ damage on a strike where you catch your opponent flat footed. Definitely get +chr and +dex items, with high dex and such you'll pretty much never miss, especially if you catch someone flat footed. If you get "chink in the armor" from song and silence, too, you can cut through a lot of armor, making dragons insanely easy to hit (hint: use full power attack for this). Also, being hasted would be nice, maybe get armor (or, if your dm allows it, 'clothing' (armor that doesn't have it's own armor bonus)) of speed from DotF, gives a permanent haste for a +3 bonus on armor (yeah, it's overpowered, but I'm just telling you the best way to munchkin this ;-)). You can also get the "Arm of Nyr" from the same book (even two, possibly), which give +2 to str and dex (stackable with everything) and +2 deflection to AC for only 12k gold each. Umm, I think there's probly more, but this should be a nice start. Only problem with iaijutsu focus is that you don't get the extra dice multiplied on a critical, but that's okay because you'll kill them in one hit anyway ;-) (and if you get high dex and chr, then you'll have initiative of around 20 or so, so there's no way you're not going first, and if you can get surprise on someone or if you're standing next to them at the beginning of a surprise round, you can get about 7 attacks in before they even have a chance to blink (one during surprise round (maybe two, haven't read the 'one slice, two cuts' or whatever ability well enough), two for your standard action in the first round, two for the move-equivalent that you change into a standard action, and two more for your extra partial action from the haste...and don't forget great cleave, either ;-)).</p><p></p><p>Iaijutsu master offers HUGE opportunities for cheesiness. I you go with what I've said here, you can make a character who dominates the heck out of everything. Only thing I would do is get 3 rogue levels or maybe a monk level or something rather than all those fighter levels, or maybe look through the prcs in chapter 10 of OA and find one of those that looks good, or some of the other prcs there, because with a little work you can get int, wis and dex to ac, and even chr if you try a little harder. And if you do this, you'll want to have rogue or barbarian levels or something (a prc that adds uncanny dodge would work well, too), so that you don't lose all your AC when surprised.</p><p></p><p>Even if you don't want to be too cheesy, I would still suggest the feats and such that I've mentioned, they're very nice for iaijutsu masters, for flavor and power purposes.</p></blockquote><p></p>
[QUOTE="FANGO, post: 47567, member: 2368"] If you really want to go nutso with an iajutsu master, you can do a lot better than you've done here... First of all, they get free weapon finesse. Don't go with high str, go with high dex. This way, you get initiative, AC, attack, skill bonuses, etc. etc., and all you lose is a little damage. This is fine, however, because if you max iaijutsu focus and maybe even get some skill focus and a circlet of persuasion or somesuch (also, make chr way higher than you have it...chr is HUGE for iaijutsu masters), then you can be doing 9d6 on almost all of your attacks. If your DM doesn't like sheathing as a free action, just get several +1 sure striking katanas and drop them once you're done pulling them out, thus getting your isiajutsu damage on each hit. Also get the feat "flick of the wrist" from song and silence, it lets you pull a weapon and catch the opponent flat-footed, thus triggering your iaijutsu focus so you can do your 9d6 damage again. Another feat you might like is "quicker than the eye", which lets you make a bluff check opposed by an opponent's spot check in order to convert a move-equivalent into a standard action (with your high chr you'll be able to pull this off rather easily). Also, don't forget that iaijutsu masters get chr bonus to EVERY DIE from iaijutsu focus, so you can easily end up doing 100+ damage on a strike where you catch your opponent flat footed. Definitely get +chr and +dex items, with high dex and such you'll pretty much never miss, especially if you catch someone flat footed. If you get "chink in the armor" from song and silence, too, you can cut through a lot of armor, making dragons insanely easy to hit (hint: use full power attack for this). Also, being hasted would be nice, maybe get armor (or, if your dm allows it, 'clothing' (armor that doesn't have it's own armor bonus)) of speed from DotF, gives a permanent haste for a +3 bonus on armor (yeah, it's overpowered, but I'm just telling you the best way to munchkin this ;-)). You can also get the "Arm of Nyr" from the same book (even two, possibly), which give +2 to str and dex (stackable with everything) and +2 deflection to AC for only 12k gold each. Umm, I think there's probly more, but this should be a nice start. Only problem with iaijutsu focus is that you don't get the extra dice multiplied on a critical, but that's okay because you'll kill them in one hit anyway ;-) (and if you get high dex and chr, then you'll have initiative of around 20 or so, so there's no way you're not going first, and if you can get surprise on someone or if you're standing next to them at the beginning of a surprise round, you can get about 7 attacks in before they even have a chance to blink (one during surprise round (maybe two, haven't read the 'one slice, two cuts' or whatever ability well enough), two for your standard action in the first round, two for the move-equivalent that you change into a standard action, and two more for your extra partial action from the haste...and don't forget great cleave, either ;-)). Iaijutsu master offers HUGE opportunities for cheesiness. I you go with what I've said here, you can make a character who dominates the heck out of everything. Only thing I would do is get 3 rogue levels or maybe a monk level or something rather than all those fighter levels, or maybe look through the prcs in chapter 10 of OA and find one of those that looks good, or some of the other prcs there, because with a little work you can get int, wis and dex to ac, and even chr if you try a little harder. And if you do this, you'll want to have rogue or barbarian levels or something (a prc that adds uncanny dodge would work well, too), so that you don't lose all your AC when surprised. Even if you don't want to be too cheesy, I would still suggest the feats and such that I've mentioned, they're very nice for iaijutsu masters, for flavor and power purposes. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Opinions Please...
Top