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General Tabletop Discussion
*TTRPGs General
Opinions sought: Much younger players?
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<blockquote data-quote="jdrakeh" data-source="post: 3749087" data-attributes="member: 13892"><p>Unless you're injecting overtly adult material into your game sessions, I don't see an issue. </p><p></p><p></p><p></p><p>I do most of my gaming at local hobby shops and, at the one I frequent most often, the general rule is "if somebody wants to watch and/or join, let them" -- which is cool by me. I'm all about growing the hobby. In point of fact, at that particular hobby shop, it's not unusual for High School or Middle School kids to join up for a brief stint in games run over the Summer. Which I think is <em>great</em>. </p><p></p><p>There was a time when I was caught up in being "artsy" and had decided that any youthful player would dash these aspirations on the rocks. I was wrong. I found that, if you give youthful players a chance, they're all about having fun just like us 30-something and, if you give them verbal ques in-game, they'll be all too happy to run with them (most of the time). In fact, my experience with allowing younger players into my games has been nothing but positive for the most part.</p></blockquote><p></p>
[QUOTE="jdrakeh, post: 3749087, member: 13892"] Unless you're injecting overtly adult material into your game sessions, I don't see an issue. I do most of my gaming at local hobby shops and, at the one I frequent most often, the general rule is "if somebody wants to watch and/or join, let them" -- which is cool by me. I'm all about growing the hobby. In point of fact, at that particular hobby shop, it's not unusual for High School or Middle School kids to join up for a brief stint in games run over the Summer. Which I think is [i]great[/i]. There was a time when I was caught up in being "artsy" and had decided that any youthful player would dash these aspirations on the rocks. I was wrong. I found that, if you give youthful players a chance, they're all about having fun just like us 30-something and, if you give them verbal ques in-game, they'll be all too happy to run with them (most of the time). In fact, my experience with allowing younger players into my games has been nothing but positive for the most part. [/QUOTE]
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