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Opinions wanted: is 'Master at Arms' an expertise feat?
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<blockquote data-quote="KarinsDad" data-source="post: 5488832" data-attributes="member: 2011"><p>Too bad that the 'smartass' didn't work at WotC before the game was released.</p><p></p><p>Course, the fact that monsters and their defenses go up to level 36, 6 levels higher than the max PC level, was also not taken into account. This was only level 33 in the original MM, but it didn't take a rocket scientist to realize that Orcus wasn't going to be the toughest monster possible and that they were going to go beyond that.</p><p></p><p>PCs, +26 over 29 additional levels. Monsters, +35 (+37 for soldiers) over 35 additional levels.</p><p></p><p>The actual potential loss is more than the 3 regained via Expertise since it is likely that most 30th level battles will not be against 30th level foes. And even at that level, the DM has to protect against grind, regardless of the level of the foe.</p><p></p><p>Not having the +3 of Expertise and other recently added bonuses (feats, powers, or class abilities) means that the game falls apart when NPC ACs are 52 and PC attacks are straight up +33.</p><p></p><p>So was the guy who figured this out a smartass, or just smart?</p><p></p><p></p><p></p><p>You forgot the +2 ability score bonus for 21st level. The most a player can increase an ability score is 10, or +5 by level 28.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5488832, member: 2011"] Too bad that the 'smartass' didn't work at WotC before the game was released. Course, the fact that monsters and their defenses go up to level 36, 6 levels higher than the max PC level, was also not taken into account. This was only level 33 in the original MM, but it didn't take a rocket scientist to realize that Orcus wasn't going to be the toughest monster possible and that they were going to go beyond that. PCs, +26 over 29 additional levels. Monsters, +35 (+37 for soldiers) over 35 additional levels. The actual potential loss is more than the 3 regained via Expertise since it is likely that most 30th level battles will not be against 30th level foes. And even at that level, the DM has to protect against grind, regardless of the level of the foe. Not having the +3 of Expertise and other recently added bonuses (feats, powers, or class abilities) means that the game falls apart when NPC ACs are 52 and PC attacks are straight up +33. So was the guy who figured this out a smartass, or just smart? You forgot the +2 ability score bonus for 21st level. The most a player can increase an ability score is 10, or +5 by level 28. [/QUOTE]
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Opinions wanted: is 'Master at Arms' an expertise feat?
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