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<blockquote data-quote="Claudius Gaius" data-source="post: 3956975" data-attributes="member: 57946"><p>Well in d20 you could probably get a pretty good idea with detect magic, since how much gear they're going to be carrying is pretty firmly linked to class level. As far as skills go...</p><p></p><p>Appraise: Is their equipment in good repair yet well worn? Do the wear patterns match, or does the outfit look thrown together? How expensive is it? </p><p></p><p>Diplomacy or Sense Motive: Do they seem confident? Look nervous? Is the spokesman a skilled speaker (high diplomacy, bluff, or intimidate), is he relying on natural talent, or is he (or she) pretty much innocent of vocal tricks and well-oiled words?</p><p></p><p>BAB: How's their stance? Are they holding their weapons properly, are they accurately aimed, are they focused on you or are they looking around?</p><p></p><p>Gather Information or Knowledge/Local: Have you heard about any high-level types operating in the area? What have you heard about this bunch? </p><p></p><p>Intimidate: Are they using the same tricks you would? Do they get nervous when you glare back? </p><p></p><p>Tactics or Relevant Knowledge: Are they properly spread out to avoid area of effect spells? Are they blocking each others line of sight? Are they taking full advantage of available cover? </p><p></p><p>Knowledge/Nobility and Royalty: Are these guys legitimate or outlaws? How well trained are the local forces? </p><p></p><p>Spot: Do they have sword or archery callouses? Lots of Scars? Look a bit young to be very experienced? Is their gear expensive enough to indicate a decent level of resources? Carrying a lot of potion bottles or similar gear?</p><p></p><p>Ride: Are they comfortable on their horses? Are the horses steady, and presumably well-trained and experienced, or are they restive and nervous? Are they plough and riding horses pressed into service?</p><p></p><p>Let everybody roll a relevant skill of choice for an at-a-glance evaluation of the situation and let them use whatever information they get as they may. If you want them to have a better idea, be generous with clues.</p></blockquote><p></p>
[QUOTE="Claudius Gaius, post: 3956975, member: 57946"] Well in d20 you could probably get a pretty good idea with detect magic, since how much gear they're going to be carrying is pretty firmly linked to class level. As far as skills go... Appraise: Is their equipment in good repair yet well worn? Do the wear patterns match, or does the outfit look thrown together? How expensive is it? Diplomacy or Sense Motive: Do they seem confident? Look nervous? Is the spokesman a skilled speaker (high diplomacy, bluff, or intimidate), is he relying on natural talent, or is he (or she) pretty much innocent of vocal tricks and well-oiled words? BAB: How's their stance? Are they holding their weapons properly, are they accurately aimed, are they focused on you or are they looking around? Gather Information or Knowledge/Local: Have you heard about any high-level types operating in the area? What have you heard about this bunch? Intimidate: Are they using the same tricks you would? Do they get nervous when you glare back? Tactics or Relevant Knowledge: Are they properly spread out to avoid area of effect spells? Are they blocking each others line of sight? Are they taking full advantage of available cover? Knowledge/Nobility and Royalty: Are these guys legitimate or outlaws? How well trained are the local forces? Spot: Do they have sword or archery callouses? Lots of Scars? Look a bit young to be very experienced? Is their gear expensive enough to indicate a decent level of resources? Carrying a lot of potion bottles or similar gear? Ride: Are they comfortable on their horses? Are the horses steady, and presumably well-trained and experienced, or are they restive and nervous? Are they plough and riding horses pressed into service? Let everybody roll a relevant skill of choice for an at-a-glance evaluation of the situation and let them use whatever information they get as they may. If you want them to have a better idea, be generous with clues. [/QUOTE]
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