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*Pathfinder & Starfinder
Opposed Rolls?
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<blockquote data-quote="Rhenny" data-source="post: 5822483" data-attributes="member: 18333"><p>One of the positives for giving PCs opposed rolls is that it involve the PCs actively when they are being attacked. A lot of times, players zone out right after they make their attacks, and then wait for minutes before they can act again. This makes it feel as if the game is moving more slowly. If attacks kind of jolt players into action it will make it seem like action is moving faster.</p><p></p><p>I agree with many other posters that the active defense should be one roll, not multiple rolls and AC/Hit points need to be lower if a number of potential blows are turned by active defenses.</p><p></p><p>I believe in the old Star Wars d6 RPG that was mentioned earlier, a dodge (or defense roll) actually cost a move or standard action. If the PC didn't have one available, he or she could not use the defense. This is something that should be examined. Is it necessary to make the active defense or dodge roll be an action, or is it automatic? Can it be used vs. only 1 attack, or can it be used vs. more attacks per round? This begins to open up a can of worms.</p></blockquote><p></p>
[QUOTE="Rhenny, post: 5822483, member: 18333"] One of the positives for giving PCs opposed rolls is that it involve the PCs actively when they are being attacked. A lot of times, players zone out right after they make their attacks, and then wait for minutes before they can act again. This makes it feel as if the game is moving more slowly. If attacks kind of jolt players into action it will make it seem like action is moving faster. I agree with many other posters that the active defense should be one roll, not multiple rolls and AC/Hit points need to be lower if a number of potential blows are turned by active defenses. I believe in the old Star Wars d6 RPG that was mentioned earlier, a dodge (or defense roll) actually cost a move or standard action. If the PC didn't have one available, he or she could not use the defense. This is something that should be examined. Is it necessary to make the active defense or dodge roll be an action, or is it automatic? Can it be used vs. only 1 attack, or can it be used vs. more attacks per round? This begins to open up a can of worms. [/QUOTE]
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Opposed Rolls?
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