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<blockquote data-quote="Mephista" data-source="post: 6476074" data-attributes="member: 6786252"><p>It doesn't matter who the villain is, be they a dragon or a greedy human. The point is to humanize them. Give them personality, give them flavor, give them motives and urges beyond "my alignment is evil, so therefore I must try to take over / destroy / corrupt the world." Depth. Make them relate to the characters. One thing I enjoy is making them believe what they are doing is the right thing.</p><p></p><p>Or, in the case of the Oathbreaker paladin and the Death cleric, make them actually sympathetic characters. One example from my game is a noble-born paladin who's had their family killed through the result of political movement, but justice thwarted because of money, politics, or the like - so, they fell, burdened by rage and hate. In the same kingdom, death clerics and infernal warlocks serve as royal spies and assassins, right along the shadow monks and rogues of the same name. </p><p></p><p>I prefer to have no such thing as pure evil or pure good races. Even with celestials and fiends and undead.</p></blockquote><p></p>
[QUOTE="Mephista, post: 6476074, member: 6786252"] It doesn't matter who the villain is, be they a dragon or a greedy human. The point is to humanize them. Give them personality, give them flavor, give them motives and urges beyond "my alignment is evil, so therefore I must try to take over / destroy / corrupt the world." Depth. Make them relate to the characters. One thing I enjoy is making them believe what they are doing is the right thing. Or, in the case of the Oathbreaker paladin and the Death cleric, make them actually sympathetic characters. One example from my game is a noble-born paladin who's had their family killed through the result of political movement, but justice thwarted because of money, politics, or the like - so, they fell, burdened by rage and hate. In the same kingdom, death clerics and infernal warlocks serve as royal spies and assassins, right along the shadow monks and rogues of the same name. I prefer to have no such thing as pure evil or pure good races. Even with celestials and fiends and undead. [/QUOTE]
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