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<blockquote data-quote="MacConnell" data-source="post: 9851312" data-attributes="member: 6855223"><p><strong>Cycle</strong>: 503, <strong>Day</strong>: 141, <strong>Season</strong>: Harvest</p><p>[spoiler=Snares, Hunting, & Prospecting]</p><p>Jalakaag: 13(observe) + 33(clairaudience) + 5, 9(d10) = 18, 22, 51, 55</p><p>Whiron: 32 + 34(olfaction) + 3, 8(d10) = 36, 40, 69, 74 [/spoiler]</p><p>[spoiler=Negotiate]</p><p>Whiron: 32(coerce) + 34(allure) + 9(d10) = 75 [/spoiler]</p><p>Though it is truly nothing more than an extortion racket, the situation transpires like a business transaction. The two friends pay over 20 coins and agree to a coin each per day in the future. Luterrio seems forthright in his dealings and does not give an impression that he will soon attempt to renegotiate. Perhaps he has some awareness of the potential of the two. For his part, the leader of the River Otter Guild hands over a throng strung two otter skulls, each marked with the same symbol that is branded into each of the member’s forearms. There is a house near on the upriver end of the Stilt Village marked with the same skulls. Someone should always be there to acknowledge all transactions. In the long run, compared to the talents of the two young men, the coins are a trivial matter.</p><p></p><p>Luterrio also provides some additional information that was previously unknown. The Wharf Rats, who are all Ansylins, control the area around the Stilt Village and the cultivated crops, which accounts for their name since the area has a prolific rat population. The River Otters, who are all Centrins, control the area upstream from the Stilt Village. The Marsh Vipers, who have both Ansylin and Centrin members, control the area downstream of the Stilt Village. Jalakaag and Whiron have collected in all of these areas, but as their skill has improved, tend to avoid the nearest locations.</p><p></p><p>The next Tenday is spent in the territory of the River Otters, although farther out than any of them would naturally travel. Having no risk of interfering with cultivated crops, more than enough tubers are gathered to supplement meals. Whiron also discovers several patches of herbs with aromatic flowers, called Tranquility. One measure, when ingested by any means, will accelerate the normal rate of restoration for the loss of Mind or its developmental components by double and augment the impetus for physical function and intellectual cognizance (Cohesion +10) for one hour.</p><p></p><p>As usual, the snares and fish trap provide more than enough return, allowing for greater time to be spent hunting or using the nets. Several larger fish and a few smaller peccaries are captured, but of a particular curiosity is when the two come upon what appears to be a manufactured altar.</p><p>[spoiler=Character Data]</p><p>Jalakaag: full wellness</p><p>Whiron: full wellness [/spoiler]</p><p>[spoiler=Inventory]</p><p>coins: 26: cast net, hoop net, fish trap</p><p></p><p>caustic leaf: 1 measure, {ionize x3}</p><p>fireweed: 8 measures, {heat x2}, 1 per satchel</p><p>invigorate: 8 measures, {adrenaline x3}, 5 per measure</p><p>mend: 10 measures, {restore x3}, 5 per measure</p><p>muddle: 9 measures, {taint x2}, 1 per measure</p><p>stimulate: 1 measures, {adrenaline x2}, 2 per measure</p><p>tranquility: 10 measures, 5 per measure</p><p></p><p>fist-sized snail shells: 10, 1 coin each [/spoiler]</p><p>[spoiler=Discoveries]</p><p>Luterrio: River Otter Guild Leader</p><p>Unknown Elderly Ansylin Man</p><p>Wharf Rat Gangers [/spoiler]</p><p>[gm]Jalakaag improved in constitutional wellness (Fitness). Whiron improved in the impetus for resilience and vitality (Confluence).[/gm][ooc]State preparations and intentions and provide two random rolls(d10) or reprint unused rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9851312, member: 6855223"] [B]Cycle[/B]: 503, [B]Day[/B]: 141, [B]Season[/B]: Harvest [spoiler=Snares, Hunting, & Prospecting] Jalakaag: 13(observe) + 33(clairaudience) + 5, 9(d10) = 18, 22, 51, 55 Whiron: 32 + 34(olfaction) + 3, 8(d10) = 36, 40, 69, 74 [/spoiler] [spoiler=Negotiate] Whiron: 32(coerce) + 34(allure) + 9(d10) = 75 [/spoiler] Though it is truly nothing more than an extortion racket, the situation transpires like a business transaction. The two friends pay over 20 coins and agree to a coin each per day in the future. Luterrio seems forthright in his dealings and does not give an impression that he will soon attempt to renegotiate. Perhaps he has some awareness of the potential of the two. For his part, the leader of the River Otter Guild hands over a throng strung two otter skulls, each marked with the same symbol that is branded into each of the member’s forearms. There is a house near on the upriver end of the Stilt Village marked with the same skulls. Someone should always be there to acknowledge all transactions. In the long run, compared to the talents of the two young men, the coins are a trivial matter. Luterrio also provides some additional information that was previously unknown. The Wharf Rats, who are all Ansylins, control the area around the Stilt Village and the cultivated crops, which accounts for their name since the area has a prolific rat population. The River Otters, who are all Centrins, control the area upstream from the Stilt Village. The Marsh Vipers, who have both Ansylin and Centrin members, control the area downstream of the Stilt Village. Jalakaag and Whiron have collected in all of these areas, but as their skill has improved, tend to avoid the nearest locations. The next Tenday is spent in the territory of the River Otters, although farther out than any of them would naturally travel. Having no risk of interfering with cultivated crops, more than enough tubers are gathered to supplement meals. Whiron also discovers several patches of herbs with aromatic flowers, called Tranquility. One measure, when ingested by any means, will accelerate the normal rate of restoration for the loss of Mind or its developmental components by double and augment the impetus for physical function and intellectual cognizance (Cohesion +10) for one hour. As usual, the snares and fish trap provide more than enough return, allowing for greater time to be spent hunting or using the nets. Several larger fish and a few smaller peccaries are captured, but of a particular curiosity is when the two come upon what appears to be a manufactured altar. [spoiler=Character Data] Jalakaag: full wellness Whiron: full wellness [/spoiler] [spoiler=Inventory] coins: 26: cast net, hoop net, fish trap caustic leaf: 1 measure, {ionize x3} fireweed: 8 measures, {heat x2}, 1 per satchel invigorate: 8 measures, {adrenaline x3}, 5 per measure mend: 10 measures, {restore x3}, 5 per measure muddle: 9 measures, {taint x2}, 1 per measure stimulate: 1 measures, {adrenaline x2}, 2 per measure tranquility: 10 measures, 5 per measure fist-sized snail shells: 10, 1 coin each [/spoiler] [spoiler=Discoveries] Luterrio: River Otter Guild Leader Unknown Elderly Ansylin Man Wharf Rat Gangers [/spoiler] [gm]Jalakaag improved in constitutional wellness (Fitness). Whiron improved in the impetus for resilience and vitality (Confluence).[/gm][ooc]State preparations and intentions and provide two random rolls(d10) or reprint unused rolls.[/ooc] [/QUOTE]
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