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Oppression vs. Ambition
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<blockquote data-quote="MacConnell" data-source="post: 9887621" data-attributes="member: 6855223"><p>Cycle: 503, Day: 271, Season: Shiftings</p><p>[spoiler=Negotiate]</p><p>Jalakaag: 24(coerce) + 4(d10) = 28</p><p>Whiron: 32 + 7 = 39 [/spoiler]</p><p>The leader of the other group literally flinches at the words. It is obvious that he is surprised at hearing them. He speaks back. “Other people who look like you do not speak our language. It is confusing to see you two traveling together, and neither of you is marked. Your skin is plain.”</p><p></p><p>Apparently all indigenous peoples of the marsh mark their skin with colored clays and with ritualistic scarring. This concept is treated quite differently with the residents of Ansylim, perhaps the ancestors who formed the city were more like nomads. As it happens, the youths want to trade a couple of larger fish that they had taken in exchange for the peccary that Jalakaag had taken. The situation seems ironic considering the motivation to hunt for the meat, but a trade is best suited to any future negotiations that might arise. The two friends probably have a better chance of replacing the peccary than the strangers do of ever acquiring their first. The group departs, offering blessings for the two.</p><p>[spoiler=Character Data]</p><p>Jalakaag: full wellness</p><p>Whiron: full wellness [/spoiler]</p><p>[spoiler=Inventory]</p><p>coins: 24: cast net, hoop net, fish trap</p><p></p><p>caustic leaf: 1 measure, {ionize x3}</p><p>fireweed: 8 measures, {heat x2}, 1 per satchel</p><p>invigorate: 8 measures, {adrenaline x3}, 5 per measure</p><p>mend: 10 measures, {restore x3}, 5 per measure</p><p>muddle: 9 measures, {taint x2}, 1 per measure</p><p>stimulate: 1 measures, {adrenaline x2}, 2 per measure</p><p>tranquility: 13 measures, 5 per measure</p><p></p><p>fist-sized snail shells: 10, 1 coin each [/spoiler]</p><p>[spoiler=Discoveries]</p><p>Nagolo: Marsh Viper member</p><p>Samudraa: Bathhouse Woman</p><p>Luterrio: River Otter Guild Leader</p><p>Unknown Elderly Ansylin Man</p><p>Wharf Rat Gangers [/spoiler]</p><p>[gm]Jalakaag improved in the ability to acquire general information (Knowledge). Whiron improved in overall wellness (Fortitude).[/gm][ooc]State preparations and intentions and provide two random rolls(d10) or reprint unused rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9887621, member: 6855223"] Cycle: 503, Day: 271, Season: Shiftings [spoiler=Negotiate] Jalakaag: 24(coerce) + 4(d10) = 28 Whiron: 32 + 7 = 39 [/spoiler] The leader of the other group literally flinches at the words. It is obvious that he is surprised at hearing them. He speaks back. “Other people who look like you do not speak our language. It is confusing to see you two traveling together, and neither of you is marked. Your skin is plain.” Apparently all indigenous peoples of the marsh mark their skin with colored clays and with ritualistic scarring. This concept is treated quite differently with the residents of Ansylim, perhaps the ancestors who formed the city were more like nomads. As it happens, the youths want to trade a couple of larger fish that they had taken in exchange for the peccary that Jalakaag had taken. The situation seems ironic considering the motivation to hunt for the meat, but a trade is best suited to any future negotiations that might arise. The two friends probably have a better chance of replacing the peccary than the strangers do of ever acquiring their first. The group departs, offering blessings for the two. [spoiler=Character Data] Jalakaag: full wellness Whiron: full wellness [/spoiler] [spoiler=Inventory] coins: 24: cast net, hoop net, fish trap caustic leaf: 1 measure, {ionize x3} fireweed: 8 measures, {heat x2}, 1 per satchel invigorate: 8 measures, {adrenaline x3}, 5 per measure mend: 10 measures, {restore x3}, 5 per measure muddle: 9 measures, {taint x2}, 1 per measure stimulate: 1 measures, {adrenaline x2}, 2 per measure tranquility: 13 measures, 5 per measure fist-sized snail shells: 10, 1 coin each [/spoiler] [spoiler=Discoveries] Nagolo: Marsh Viper member Samudraa: Bathhouse Woman Luterrio: River Otter Guild Leader Unknown Elderly Ansylin Man Wharf Rat Gangers [/spoiler] [gm]Jalakaag improved in the ability to acquire general information (Knowledge). Whiron improved in overall wellness (Fortitude).[/gm][ooc]State preparations and intentions and provide two random rolls(d10) or reprint unused rolls.[/ooc] [/QUOTE]
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