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<blockquote data-quote="Talaeden_Denthiir" data-source="post: 6383955" data-attributes="member: 18257"><p>I agree with you once again about tough choices. My issue aren't the tough choices, it's that the choices aren't fair an equitable across the board. The following are two examples I'll reprint here that I posted earlier in this post, so you don't have to shift through:</p><p></p><p> If all classes are relatively balanced, why is Ftr Str OR Dex, Mnk Dex AND Wis, Pal Str AND Cha, Rgr Dex AND Wis, and all other classes are just one Stat?</p><p> Ftr being 'either/or' implies it's easier to MC into.</p><p> Mnk, Pal, Rgr being 'and' implies it's harder to MC into those classes.</p><p></p><p>I just feel that having ability score boosts being tied to level and giving the Ftr and Rog bonus boosts would've came to the same conclusion without gimping the MC rules.</p><p> </p><p>I.E., if Fighters get bonus stat boosts at levels 6 and 14 and Rogues at level 10, give everyone based on level boosts at levels 4, 8, 12, 16, and 19, then give Fighters class bonus boosts at levels 6 and 14 and Rogues at level 10.</p><p>And don't tell me it's a, "balance issue", cuz' spellcasters don't get nerfed. Heck, there is even a whole chart on page 165 of the PHB, to make sure they don't get nerfed.</p><p>The figters and rogues still get ability score bonuses and the MC'ers don't get nerfed. Win - Win!</p></blockquote><p></p>
[QUOTE="Talaeden_Denthiir, post: 6383955, member: 18257"] I agree with you once again about tough choices. My issue aren't the tough choices, it's that the choices aren't fair an equitable across the board. The following are two examples I'll reprint here that I posted earlier in this post, so you don't have to shift through: If all classes are relatively balanced, why is Ftr Str OR Dex, Mnk Dex AND Wis, Pal Str AND Cha, Rgr Dex AND Wis, and all other classes are just one Stat? Ftr being 'either/or' implies it's easier to MC into. Mnk, Pal, Rgr being 'and' implies it's harder to MC into those classes. I just feel that having ability score boosts being tied to level and giving the Ftr and Rog bonus boosts would've came to the same conclusion without gimping the MC rules. I.E., if Fighters get bonus stat boosts at levels 6 and 14 and Rogues at level 10, give everyone based on level boosts at levels 4, 8, 12, 16, and 19, then give Fighters class bonus boosts at levels 6 and 14 and Rogues at level 10. And don't tell me it's a, "balance issue", cuz' spellcasters don't get nerfed. Heck, there is even a whole chart on page 165 of the PHB, to make sure they don't get nerfed. The figters and rogues still get ability score bonuses and the MC'ers don't get nerfed. Win - Win! [/QUOTE]
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