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*TTRPGs General
Optimization and optimizers...
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<blockquote data-quote="Seramus" data-source="post: 9692261" data-attributes="member: 6812658"><p>I defend the general idea because I count myself among their number. I've certainly made my fair share of mistakes, such as being overly ernest sharing rules and build ideas, but I've also made quite a bit of effort to share the spotlight and cheer on my friends at the table when I'm not in the DM seat myself. Some of my favorite forms of optimization is effective support, where I buff the bajeezus out of my team members and watch them soar!</p><p></p><p>And with a keen eye towards my own behaviors, and those who share a similar love of mechanics, I'm better able to see just how many optimizers there are that are not causing <em>any</em> sort of trouble at tables. And sometimes we sit and talk, and share experiences about how we can't openly express our love of game mechanics without catching side eye. How we dare not mention a rule to a DM lest we be marked as "That Guy". How we use terms like "Voltron Sword" to represent some power or ability we COULD pull out, but don't until <em>the very last moment</em> because we're afraid we might be accused of hogging the spotlight.</p><p></p><p>Having to hide like that is uncomfortable, the same way it was uncomfortable to even mention that you loved D&D back in the day. I've had my books threatened with burning, had my books <em>put in a toilet and flushed</em>, been chased out of my friends house with his mother screaming at us, been knocked down stairs. And sure, things aren't as bad as they used to be by any stretch. I'm absolutely loving this renaissance of nerdery, but I'm still here on a forum trying to convince people there's a difference between loving the mechanics of a game and being <em>a bad actor.</em></p></blockquote><p></p>
[QUOTE="Seramus, post: 9692261, member: 6812658"] I defend the general idea because I count myself among their number. I've certainly made my fair share of mistakes, such as being overly ernest sharing rules and build ideas, but I've also made quite a bit of effort to share the spotlight and cheer on my friends at the table when I'm not in the DM seat myself. Some of my favorite forms of optimization is effective support, where I buff the bajeezus out of my team members and watch them soar! And with a keen eye towards my own behaviors, and those who share a similar love of mechanics, I'm better able to see just how many optimizers there are that are not causing [I]any[/I] sort of trouble at tables. And sometimes we sit and talk, and share experiences about how we can't openly express our love of game mechanics without catching side eye. How we dare not mention a rule to a DM lest we be marked as "That Guy". How we use terms like "Voltron Sword" to represent some power or ability we COULD pull out, but don't until [I]the very last moment[/I] because we're afraid we might be accused of hogging the spotlight. Having to hide like that is uncomfortable, the same way it was uncomfortable to even mention that you loved D&D back in the day. I've had my books threatened with burning, had my books [I]put in a toilet and flushed[/I], been chased out of my friends house with his mother screaming at us, been knocked down stairs. And sure, things aren't as bad as they used to be by any stretch. I'm absolutely loving this renaissance of nerdery, but I'm still here on a forum trying to convince people there's a difference between loving the mechanics of a game and being [I]a bad actor.[/I] [/QUOTE]
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