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<blockquote data-quote="Thomas Shey" data-source="post: 9695101" data-attributes="member: 7026617"><p>I normally disliked doing this, but one of the things I was virtually forced to do when running Scion 1e was to be very picky what opponents went up against which PCs. This is because the way that system's attacks and defenses worked, at Demigod level and up, it did not require much for the differences to be insurmountable; this didn't mean that the characters were necessarily trying to show each other up, it just meant they might be emphasizing different attributes, some of which were relevant in combat and some in other things. The demigod with Epic Charisma 5 and the one with Epic Dexterity 5 had invested the same in attributes all other things being equal, but the first was (mostly) going to be far less dangerous in combat than the second, and the gap was very much nontrivial. </p><p></p><p>So I had to be selective about what I put up against who, and more importantly for this discussion,<em> the players had to accept those pairings. </em>If the Epic Dex character went after the opponent targeting the Epic Chr one, chances are the latter one would go down fast, and the Epic Chr character would have little or nothing to do in the fight. The result would be even worse if I decided to be irritable and have the Epic Dex character's opponent go up against Epic Chr character, because barring the latter pulling a cute trick, they were probably get beat like a drum.</p><p></p><p>So, essentially for things to work right, the players had to play along.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 9695101, member: 7026617"] I normally disliked doing this, but one of the things I was virtually forced to do when running Scion 1e was to be very picky what opponents went up against which PCs. This is because the way that system's attacks and defenses worked, at Demigod level and up, it did not require much for the differences to be insurmountable; this didn't mean that the characters were necessarily trying to show each other up, it just meant they might be emphasizing different attributes, some of which were relevant in combat and some in other things. The demigod with Epic Charisma 5 and the one with Epic Dexterity 5 had invested the same in attributes all other things being equal, but the first was (mostly) going to be far less dangerous in combat than the second, and the gap was very much nontrivial. So I had to be selective about what I put up against who, and more importantly for this discussion,[I] the players had to accept those pairings. [/I]If the Epic Dex character went after the opponent targeting the Epic Chr one, chances are the latter one would go down fast, and the Epic Chr character would have little or nothing to do in the fight. The result would be even worse if I decided to be irritable and have the Epic Dex character's opponent go up against Epic Chr character, because barring the latter pulling a cute trick, they were probably get beat like a drum. So, essentially for things to work right, the players had to play along. [/QUOTE]
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