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Optimization and optimizers...
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<blockquote data-quote="Neonchameleon" data-source="post: 9695415" data-attributes="member: 87792"><p>You do realise you just reversed the statement you were replying to. That they talked about optimizers trying to make people feel bad and you are claiming that optimizers make you feel bad whether they are trying to or not. This sounds more like a you problem</p><p></p><p>Complaining that you feel useless because of your own choice (+1) to make a character that fails to meet reasonable expectations for effectiveness (+3) and someone met or even slightly exceeded them (+4) feels like common behaviour for anti-optimizers however.</p><p></p><p>If you are running an open table in my experience the reverse is true. You don't know what is turning up so you prepare for +3s - people who have made obviously sensible choices (highest stat in their primary stat, decent Con, either ASIs in primary stat or relevant feats, solid spells). My second worst experience running open table in the 2014 era was when two of the four players were an anti-optimised barbarian and a newbie playing a 2014 monk. (My worst I had to kick someone mid game).</p><p></p><p>And unless the anti-optimiser is truly terrible I still have to account for them when planning for a closed table. Given that teamwork and synergy are more important than builds they don't make things easier.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 9695415, member: 87792"] You do realise you just reversed the statement you were replying to. That they talked about optimizers trying to make people feel bad and you are claiming that optimizers make you feel bad whether they are trying to or not. This sounds more like a you problem Complaining that you feel useless because of your own choice (+1) to make a character that fails to meet reasonable expectations for effectiveness (+3) and someone met or even slightly exceeded them (+4) feels like common behaviour for anti-optimizers however. If you are running an open table in my experience the reverse is true. You don't know what is turning up so you prepare for +3s - people who have made obviously sensible choices (highest stat in their primary stat, decent Con, either ASIs in primary stat or relevant feats, solid spells). My second worst experience running open table in the 2014 era was when two of the four players were an anti-optimised barbarian and a newbie playing a 2014 monk. (My worst I had to kick someone mid game). And unless the anti-optimiser is truly terrible I still have to account for them when planning for a closed table. Given that teamwork and synergy are more important than builds they don't make things easier. [/QUOTE]
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