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Optimization and optimizers...
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<blockquote data-quote="prabe" data-source="post: 9695781" data-attributes="member: 7016699"><p>What the fresh hell? You asked for problems unequal optimization makes at the table, and I pointed at a few I've actually seen, and you needed to come back as though it was some sort of personal attack?</p><p></p><p>You did get that I'm not particularly opposed to players optimizing, yes? You did get that I see the issues that come up around it as more player-behavior problems than anything else, yes?</p><p></p><p>Different playstyles will handle things differently, of course; if the table's expectation is that the PCs will be more or less on equal footing, it's more likely to be a problem.</p><p></p><p>I was pointing at specific problems I've seen at tables, problems that in some instances <strong>I have been</strong> at tables. Some of those are obviously problems the GM needs to solve, or try to solve, or give up on solving. Some of the behavior stuff is--as someone has pointed out elsewhere--about someone at the table setting out to win the game-as-social-activity, more than anything else.</p><p></p><p>The problem/s I'm pointing at don't always need blame attached to them, there's not always a finger to be pointed at any given player.</p><p></p><p>My goal, these days, as a player, is to optimize about as much as everyone else at the table is, even if I leave efficiencies and synergies lying fallow. This obviously isn't the only way to go about things, but it feels like the way least likely to make problems at the table; and if that level of optimization is lower than I can stomach for long, I'm not a great fit for the table and I should probably see my way out.</p></blockquote><p></p>
[QUOTE="prabe, post: 9695781, member: 7016699"] What the fresh hell? You asked for problems unequal optimization makes at the table, and I pointed at a few I've actually seen, and you needed to come back as though it was some sort of personal attack? You did get that I'm not particularly opposed to players optimizing, yes? You did get that I see the issues that come up around it as more player-behavior problems than anything else, yes? Different playstyles will handle things differently, of course; if the table's expectation is that the PCs will be more or less on equal footing, it's more likely to be a problem. I was pointing at specific problems I've seen at tables, problems that in some instances [B]I have been[/B] at tables. Some of those are obviously problems the GM needs to solve, or try to solve, or give up on solving. Some of the behavior stuff is--as someone has pointed out elsewhere--about someone at the table setting out to win the game-as-social-activity, more than anything else. The problem/s I'm pointing at don't always need blame attached to them, there's not always a finger to be pointed at any given player. My goal, these days, as a player, is to optimize about as much as everyone else at the table is, even if I leave efficiencies and synergies lying fallow. This obviously isn't the only way to go about things, but it feels like the way least likely to make problems at the table; and if that level of optimization is lower than I can stomach for long, I'm not a great fit for the table and I should probably see my way out. [/QUOTE]
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