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<blockquote data-quote="Ruin Explorer" data-source="post: 9696333" data-attributes="member: 18"><p>Really?</p><p></p><p>I would say 5E reaches far above that.</p><p></p><p>Assuming you put your highest stat as your primary, and increase that from time to time, D&D's worst combination of race/class/subclass is probably like, a 5.5/10 where the best is probably a 10/10 (excluding multiclassing for now). And that's abnormal. If you only include likely/PHB races/classes/subclasses it's more like between 6.5/10 and 10/10, or even 7/10 and 10/10 if you're being generous.</p><p></p><p>And I don't even like 5E all that much. I preferred 4E, but it was nowhere near as balanced, even with constant balance updates. Worst was easily 3.XE, where you could make a totally legit sensible lore-appropriate, right stats in right place character and they'd be like 2/10 on a good day, and someone else could do the same, and be like 10/10 easy by comparison or like 12/10 if PrCs got involved.</p><p></p><p>I mean, you're necessarily making a relative comparison by talking about "poorly balanced", so what's your point of reference? I'd say "mainstream traditional RPGs over the last 30 years" is mine, and by that reference point, D&D 5E is one of the most balanced RPGs on the market, and thus cannot, for me, be defined as "poorly balanced".</p><p></p><p>If, however, I was comparing D&D to like, big, successful MMORPGs, D&D would not be particularly well-balanced, sure. But that seems to a questionable comparison to me.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9696333, member: 18"] Really? I would say 5E reaches far above that. Assuming you put your highest stat as your primary, and increase that from time to time, D&D's worst combination of race/class/subclass is probably like, a 5.5/10 where the best is probably a 10/10 (excluding multiclassing for now). And that's abnormal. If you only include likely/PHB races/classes/subclasses it's more like between 6.5/10 and 10/10, or even 7/10 and 10/10 if you're being generous. And I don't even like 5E all that much. I preferred 4E, but it was nowhere near as balanced, even with constant balance updates. Worst was easily 3.XE, where you could make a totally legit sensible lore-appropriate, right stats in right place character and they'd be like 2/10 on a good day, and someone else could do the same, and be like 10/10 easy by comparison or like 12/10 if PrCs got involved. I mean, you're necessarily making a relative comparison by talking about "poorly balanced", so what's your point of reference? I'd say "mainstream traditional RPGs over the last 30 years" is mine, and by that reference point, D&D 5E is one of the most balanced RPGs on the market, and thus cannot, for me, be defined as "poorly balanced". If, however, I was comparing D&D to like, big, successful MMORPGs, D&D would not be particularly well-balanced, sure. But that seems to a questionable comparison to me. [/QUOTE]
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