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Character Builds & Optimization
Optimize a single class warlock
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<blockquote data-quote="Fenris-77" data-source="post: 7631013" data-attributes="member: 6993955"><p>Maybe we need to broaden our definition of what an infiltrator does. He definitely does what you're describing, and I'd agree that the Sorcerer is also good at that role. But there are a ton of other scenarios where those same skills can be used to trick, mislead, and misdirect. I like the at-will stuff the Warlock has because that I can try whatever I like whenever I like without expending resources. So, for a creative player, which I am, I vastly prefer to play generally with at-will invocations plus cantrips. </p><p></p><p>(Again, an aside about MC options, subtle spell is <em>fantastic</em> for what we're talking about, and I'd probably MC just to get it.)</p><p></p><p>Just as a small example, the Warlock could disguise self four or five times when being chased to throw of any chance of tracing his steps, and all without worrying about resources or impacting the rest of the adventuring day. I guess it's a lot like the Warlock class as a whole, you get less toys to play with but the toys you get are high end.</p><p></p><p>What's your picture or plan for invocation use? Disguise/Alter Self obviously isn't the only way to fly.</p></blockquote><p></p>
[QUOTE="Fenris-77, post: 7631013, member: 6993955"] Maybe we need to broaden our definition of what an infiltrator does. He definitely does what you're describing, and I'd agree that the Sorcerer is also good at that role. But there are a ton of other scenarios where those same skills can be used to trick, mislead, and misdirect. I like the at-will stuff the Warlock has because that I can try whatever I like whenever I like without expending resources. So, for a creative player, which I am, I vastly prefer to play generally with at-will invocations plus cantrips. (Again, an aside about MC options, subtle spell is [I]fantastic[/I] for what we're talking about, and I'd probably MC just to get it.) Just as a small example, the Warlock could disguise self four or five times when being chased to throw of any chance of tracing his steps, and all without worrying about resources or impacting the rest of the adventuring day. I guess it's a lot like the Warlock class as a whole, you get less toys to play with but the toys you get are high end. What's your picture or plan for invocation use? Disguise/Alter Self obviously isn't the only way to fly. [/QUOTE]
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