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General Tabletop Discussion
Character Builds & Optimization
Optimize a single class warlock
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<blockquote data-quote="TwoSix" data-source="post: 7631999" data-attributes="member: 205"><p>Yea, in my own groups, counterspell is cast and hope for the best, we don't have spell ID rules. So hitting 4th and 5th level spells (a fairly broad swath of spells) is a noticeable boon. </p><p></p><p></p><p>Sure. Having a reserve of spells to pull out when the situation demands it is obviously the single biggest benefit to playing a caster. But it's not like having a counterspell available is an either/or choice. If it's on your spell list, you should probably have it prepped or known. Having 2 casters in the party with counterspell also lets you shutdown the enemy mage counterspelling an initial counterspell.</p><p></p><p></p><p>Sure. But again, I'm not arguing that the warlock should have it <em>instead of</em>the wizard or sorcerer (or bard with Magical Secrets), I'm arguing they should both have it but the warlock should be the first choice to cast it.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 7631999, member: 205"] Yea, in my own groups, counterspell is cast and hope for the best, we don't have spell ID rules. So hitting 4th and 5th level spells (a fairly broad swath of spells) is a noticeable boon. Sure. Having a reserve of spells to pull out when the situation demands it is obviously the single biggest benefit to playing a caster. But it's not like having a counterspell available is an either/or choice. If it's on your spell list, you should probably have it prepped or known. Having 2 casters in the party with counterspell also lets you shutdown the enemy mage counterspelling an initial counterspell. Sure. But again, I'm not arguing that the warlock should have it [I]instead of[/I]the wizard or sorcerer (or bard with Magical Secrets), I'm arguing they should both have it but the warlock should be the first choice to cast it. [/QUOTE]
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