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<blockquote data-quote="Nemesis Destiny" data-source="post: 5455430" data-attributes="member: 98255"><p>If it were me in your situation, I would look at the others in the group and adjust accordingly</p><p></p><p>If you are playing with a group of CharOp veterans, you will almost certainly be better off with a more optimized character. You will (probably) have more fun because then they won't be getting annoyed at your (preceived) difference in effectiveness, and you will be closer to on-par with their characters.</p><p></p><p>If, on the other hand, you are in a group more RP and story-focused, by taking bland mechanical feats, you are going to be effective, but may regret the lack of depth that such choices add to your character. They, depending on their prejudices, may also come to think of you as 'that guy' - you know, the 'munchkin,' and you certainly wouldn't want that.</p><p></p><p>From the tone of your post, it sounds like you may have a bent toward story and RP, and if that's what makes you happiest as a player, then you should go for it.</p><p></p><p>As for your question, the Slayer has better armour proficiency out of the box, and has more hit points. They also have a pile of 'passive' boosts that accrue as they level. They're designed to work well as a non-tactical striker; run up and whack them until they stop moving, then move on to the next one. Hexblades, on the other hand, are more about moving about the battlefield, hit and run, using their summoned ally tactically, and so on. That may explain the difference you're seeing.</p><p></p><p>That said, from what I can tell, the Infernal Hexblade would seem to play closest to the Slayer. They're generally tougher than the other Hexblades, are better off in heavy armour, and come with a highly damaging, if not exactly accurate, weapon.</p></blockquote><p></p>
[QUOTE="Nemesis Destiny, post: 5455430, member: 98255"] If it were me in your situation, I would look at the others in the group and adjust accordingly If you are playing with a group of CharOp veterans, you will almost certainly be better off with a more optimized character. You will (probably) have more fun because then they won't be getting annoyed at your (preceived) difference in effectiveness, and you will be closer to on-par with their characters. If, on the other hand, you are in a group more RP and story-focused, by taking bland mechanical feats, you are going to be effective, but may regret the lack of depth that such choices add to your character. They, depending on their prejudices, may also come to think of you as 'that guy' - you know, the 'munchkin,' and you certainly wouldn't want that. From the tone of your post, it sounds like you may have a bent toward story and RP, and if that's what makes you happiest as a player, then you should go for it. As for your question, the Slayer has better armour proficiency out of the box, and has more hit points. They also have a pile of 'passive' boosts that accrue as they level. They're designed to work well as a non-tactical striker; run up and whack them until they stop moving, then move on to the next one. Hexblades, on the other hand, are more about moving about the battlefield, hit and run, using their summoned ally tactically, and so on. That may explain the difference you're seeing. That said, from what I can tell, the Infernal Hexblade would seem to play closest to the Slayer. They're generally tougher than the other Hexblades, are better off in heavy armour, and come with a highly damaging, if not exactly accurate, weapon. [/QUOTE]
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