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Optimized Build Request Thread - ENWorld Version
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<blockquote data-quote="Jackinthegreen" data-source="post: 6196261" data-attributes="member: 6678119"><p>Am I to assume you're able to do a different buyoff from the standard? Both feral and half-dragon are typically inherited templates, thus you'd be at LA+4 which can't be fully bought off before level 20 as the table on UA page 18 shows.</p><p></p><p>There have been enough misunderstandings on how Feral works over the years that I have to ask: Are you getting Improved Grab, Pounce, and the other abilities in that first table? Technically-speaking you wouldn't since it says in the preceding paragraph that it's monster HD that determine those, not class HD, which means you wouldn't get them. If you can get pounce though, your enemy is in for a world of hurt.</p><p></p><p>Assuming you can buy it all off to get 20 levels, you're going to have a feat crunch and won't be able to take all of them. As mentioned, I recommend dropping dodge, mobility, and spring attack since they won't even be useful to you when you're on a mount.</p><p></p><p>Can any of those class levels be changed? You're going to run into issues trying to split your feats every which way to get prerequisites for the various prestige classes you've got there, but you don't have to do that.</p><p></p><p>If you're going for Mounted Combat and then going into Ride-By Attack and Spirited Charge, there are several things you can do to power up the charge. Using a lance will get you more damage since it specifically deals more when mounted. Taking Power Attack and then taking <a href="http://dndtools.eu/feats/complete-warrior--61/shock-trooper--2614/" target="_blank">Shock Trooper</a> and <a href="http://dndtools.eu/feats/complete-warrior--61/favored-power-attack--1093/" target="_blank">Favored Power Attack</a> will further increase your damage at no loss to accuracy on a charge. Rangers have a spell in the Spell Compendium on page 176 called Rhino's Rush that will double the damage of your next charge attack, which would take it up to 4x if we're including using a lance and Spirited Charge. To put that in perspective, if you used Shock Trooper to let you take a -20 penalty to AC using Favored Power Attack on a weapon wielded in two hands would get you 60 damage, which gets multiplied by that x4 with a lance and such to be 240. That's over half the health of a CR 20 black wyrm dragon, just from power attack. Thanks to your sizable strength mod, however, you'd get a base +15 on damage from wielding a weapon in two hands, so that goes up to 300 from just one hit, before factoring in any criticals. If you weren't wielding a lance there then the damage would only be at x3 on the charge, which would be 225.</p><p></p><p>A composite longbow is fairly standard, so good backup choice. Why scimitar? If it's just because of dervish, you can ignore it. Moningstars are fine weapons since they deal two types of damage, but if the type of damage you deal is not important then you can skip it in favor of harder-hitting martial weapons. I have no idea why you're want to use a dagger against dragons since you wouldn't get much damage at all from it.</p></blockquote><p></p>
[QUOTE="Jackinthegreen, post: 6196261, member: 6678119"] Am I to assume you're able to do a different buyoff from the standard? Both feral and half-dragon are typically inherited templates, thus you'd be at LA+4 which can't be fully bought off before level 20 as the table on UA page 18 shows. There have been enough misunderstandings on how Feral works over the years that I have to ask: Are you getting Improved Grab, Pounce, and the other abilities in that first table? Technically-speaking you wouldn't since it says in the preceding paragraph that it's monster HD that determine those, not class HD, which means you wouldn't get them. If you can get pounce though, your enemy is in for a world of hurt. Assuming you can buy it all off to get 20 levels, you're going to have a feat crunch and won't be able to take all of them. As mentioned, I recommend dropping dodge, mobility, and spring attack since they won't even be useful to you when you're on a mount. Can any of those class levels be changed? You're going to run into issues trying to split your feats every which way to get prerequisites for the various prestige classes you've got there, but you don't have to do that. If you're going for Mounted Combat and then going into Ride-By Attack and Spirited Charge, there are several things you can do to power up the charge. Using a lance will get you more damage since it specifically deals more when mounted. Taking Power Attack and then taking [URL="http://dndtools.eu/feats/complete-warrior--61/shock-trooper--2614/"]Shock Trooper[/URL] and [URL="http://dndtools.eu/feats/complete-warrior--61/favored-power-attack--1093/"]Favored Power Attack[/URL] will further increase your damage at no loss to accuracy on a charge. Rangers have a spell in the Spell Compendium on page 176 called Rhino's Rush that will double the damage of your next charge attack, which would take it up to 4x if we're including using a lance and Spirited Charge. To put that in perspective, if you used Shock Trooper to let you take a -20 penalty to AC using Favored Power Attack on a weapon wielded in two hands would get you 60 damage, which gets multiplied by that x4 with a lance and such to be 240. That's over half the health of a CR 20 black wyrm dragon, just from power attack. Thanks to your sizable strength mod, however, you'd get a base +15 on damage from wielding a weapon in two hands, so that goes up to 300 from just one hit, before factoring in any criticals. If you weren't wielding a lance there then the damage would only be at x3 on the charge, which would be 225. A composite longbow is fairly standard, so good backup choice. Why scimitar? If it's just because of dervish, you can ignore it. Moningstars are fine weapons since they deal two types of damage, but if the type of damage you deal is not important then you can skip it in favor of harder-hitting martial weapons. I have no idea why you're want to use a dagger against dragons since you wouldn't get much damage at all from it. [/QUOTE]
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