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General Tabletop Discussion
Character Builds & Optimization
Optimized Kensei Build
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<blockquote data-quote="Coyote81" data-source="post: 6972696" data-attributes="member: 6804206"><p>So my idea is to come up with the best Kensei build, and I think I have the right direction to go.</p><p></p><p>Starts with Lizardmen +2con, +1 Wis We get starting stat of: Str10/Dex15/Con16/Int8/Wis16/Cha8</p><p>We also have a default AC15 with Lizardmen Skin + dex</p><p>Skills<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" />Perception, Nature: Lizardmen) (Stealth, Survival, Leather Worker's Tools:Monk)(Medicine, Religion, Herbalism Kit:hermit) Languages:Common, Draconic, Elvish</p><p>Saves: Str/Dex</p><p></p><p>by Level 6 We have the following setup online:</p><p><u><strong>Feats</strong></u>:</p><p>Great Weapon Master (GWM)</p><p><u><strong>KENSEI</strong></u></p><p>Kensei: Marital Weapons: Greatsword, Longsword, Pike (Short Sword from monk), all used with Dex instead of Str</p><p>+2 AC When holding a Kensei weapon if we made an Unarmed (bite) attack that turn.</p><p>Magic Weapons with no bonus</p><p>Precise Strike - BA for Double Proficiency on next attack</p><p><u><strong>Monk</strong></u></p><p><u><strong></strong></u>Ki Actions: Flurry of Blows: 1 Ki for 2 Bites uses Str</p><p>Unarmored Movement</p><p>Deflect Missile</p><p>Extra Attack</p><p>Stunning Strike</p><p>Ki-Powered Strikes</p><p></p><p></p><p></p><p>Overall our Attack phase looks something like this.</p><p>If being Defensive(ie. your opponent is not prone, or you don't have advantage):</p><p>-Use BA to do Flurry of Blows(Bites) followed by stunning strike</p><p>-Attack action with Greatsword using GWM -5/+10, 2nd attack same as first</p><p>-Should result in +2AC for a total of 17AC</p><p></p><p>If being aggressive(ie. you have advantage or your opponent is prone)</p><p>-Attack Action using Greatsword with GWM, 2nd attack same as first (Using Precise strike one first attack if needed.</p><p>-If you kill something, BA from GWM for another Attack using GWM bonus, if no deaths, Flurry of Blows(Bites) + AC bonus</p><p></p><p></p><p>This is the start of the character, I'd love of some other ideas, inputs on how to make this guy better, and what to do with the next 4 levels (I usually build characters to level 10)</p></blockquote><p></p>
[QUOTE="Coyote81, post: 6972696, member: 6804206"] So my idea is to come up with the best Kensei build, and I think I have the right direction to go. Starts with Lizardmen +2con, +1 Wis We get starting stat of: Str10/Dex15/Con16/Int8/Wis16/Cha8 We also have a default AC15 with Lizardmen Skin + dex Skills:(Perception, Nature: Lizardmen) (Stealth, Survival, Leather Worker's Tools:Monk)(Medicine, Religion, Herbalism Kit:hermit) Languages:Common, Draconic, Elvish Saves: Str/Dex by Level 6 We have the following setup online: [U][B]Feats[/B][/U]: Great Weapon Master (GWM) [U][B]KENSEI[/B][/U] Kensei: Marital Weapons: Greatsword, Longsword, Pike (Short Sword from monk), all used with Dex instead of Str +2 AC When holding a Kensei weapon if we made an Unarmed (bite) attack that turn. Magic Weapons with no bonus Precise Strike - BA for Double Proficiency on next attack [U][B]Monk [/B][/U]Ki Actions: Flurry of Blows: 1 Ki for 2 Bites uses Str Unarmored Movement Deflect Missile Extra Attack Stunning Strike Ki-Powered Strikes Overall our Attack phase looks something like this. If being Defensive(ie. your opponent is not prone, or you don't have advantage): -Use BA to do Flurry of Blows(Bites) followed by stunning strike -Attack action with Greatsword using GWM -5/+10, 2nd attack same as first -Should result in +2AC for a total of 17AC If being aggressive(ie. you have advantage or your opponent is prone) -Attack Action using Greatsword with GWM, 2nd attack same as first (Using Precise strike one first attack if needed. -If you kill something, BA from GWM for another Attack using GWM bonus, if no deaths, Flurry of Blows(Bites) + AC bonus This is the start of the character, I'd love of some other ideas, inputs on how to make this guy better, and what to do with the next 4 levels (I usually build characters to level 10) [/QUOTE]
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