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General Tabletop Discussion
Character Builds & Optimization
Optimized Monk Builds: 4e
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<blockquote data-quote="masteraleph" data-source="post: 7050729" data-attributes="member: 6694750"><p>Firegoat variant? Sarifal Feywarden for theme, MC Sorcerer, poach Flame Spiral and go Demonskin Adept. Fire conversion/addition can be a little tricky (you end up needing a Blazing Arc Ki Focus for melee attacks, if you have any, a Hellfire Staff for Close attacks, and an Incendiary Ring of Fireblazing if you want your RBAs to be Fire), but well worth it. Can work with either Desert Wind for more damage, or Centered Breath if you want to rotate enemies into Flame Spiral early on. At level 13, AP nova gives you Flame Spiral followed by Furious Bull, for multiple enemies who take Flame Spiral + Furious Bull + Flame Spiral slide + Flurry of Blows + start of their turn Flame Spiral damage and they're dazed. At level 17, you can also take Death's Chilled Embrace, which gives you a non-AP combo (assuming you read DCE like MwaO does) of Death's Chilled Embrace, Flurry of Blows, and 3x Demon Soul Bolts with each hit from DSB also triggering DCE damage as well, so you have two full novas, one against multiple opponents, one against a single opponent. I don't have the Compendium handy, but IIRC there are some level 1 Encounter powers that slide for Monk, so even with Desert Wind you have a very nice AP combo from level 4 onwards with Flame Spiral + sliding power.</p></blockquote><p></p>
[QUOTE="masteraleph, post: 7050729, member: 6694750"] Firegoat variant? Sarifal Feywarden for theme, MC Sorcerer, poach Flame Spiral and go Demonskin Adept. Fire conversion/addition can be a little tricky (you end up needing a Blazing Arc Ki Focus for melee attacks, if you have any, a Hellfire Staff for Close attacks, and an Incendiary Ring of Fireblazing if you want your RBAs to be Fire), but well worth it. Can work with either Desert Wind for more damage, or Centered Breath if you want to rotate enemies into Flame Spiral early on. At level 13, AP nova gives you Flame Spiral followed by Furious Bull, for multiple enemies who take Flame Spiral + Furious Bull + Flame Spiral slide + Flurry of Blows + start of their turn Flame Spiral damage and they're dazed. At level 17, you can also take Death's Chilled Embrace, which gives you a non-AP combo (assuming you read DCE like MwaO does) of Death's Chilled Embrace, Flurry of Blows, and 3x Demon Soul Bolts with each hit from DSB also triggering DCE damage as well, so you have two full novas, one against multiple opponents, one against a single opponent. I don't have the Compendium handy, but IIRC there are some level 1 Encounter powers that slide for Monk, so even with Desert Wind you have a very nice AP combo from level 4 onwards with Flame Spiral + sliding power. [/QUOTE]
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