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Optimizers, oh my!
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<blockquote data-quote="CroBob" data-source="post: 6056975" data-attributes="member: 6683307"><p>So?</p><p></p><p>I'm sorry, that's my fault. I specified your quote, but was asking a generalized question about it. I should have chosen my words better.</p><p></p><p></p><p></p><p>I'd go so far as to avoid the first thing and stick with the second, assuming you're talking about two exclusive groups. the group could be any number of them where it's an option</p><p></p><p>I actually am a soldier. But here's the thing, even if <em>most</em> soldiers know where their war is, do they <em>all</em>? Okay, the character who traveled the world and didn't pick up anything useful is realistic after all. Even if it's not realistic, neither is a whole lot of other stuff about this game.</p><p></p><p>Also, I'm sorry if I insulted you at all. That was not my intention. I hadn't considered that I'd feel bad if people got insulted. As I said above, I was half curious what people would answer with, hence the misleading wording. I guess that makes me kind of a jerk, but sometimes I get curious how people react to things.</p><p></p><p></p><p></p><p>Designing a character that is so poorly balanced against the game's mechanics that the DM has to put effort into making him not die <em>is</em> silly, unless you want to play someone who's going to die. It's not an insult, it's an accurate descriptor. You're doing the same thing munchkins do, just in reverse.</p></blockquote><p></p>
[QUOTE="CroBob, post: 6056975, member: 6683307"] So? I'm sorry, that's my fault. I specified your quote, but was asking a generalized question about it. I should have chosen my words better. I'd go so far as to avoid the first thing and stick with the second, assuming you're talking about two exclusive groups. the group could be any number of them where it's an option I actually am a soldier. But here's the thing, even if [I]most[/I] soldiers know where their war is, do they [I]all[/I]? Okay, the character who traveled the world and didn't pick up anything useful is realistic after all. Even if it's not realistic, neither is a whole lot of other stuff about this game. Also, I'm sorry if I insulted you at all. That was not my intention. I hadn't considered that I'd feel bad if people got insulted. As I said above, I was half curious what people would answer with, hence the misleading wording. I guess that makes me kind of a jerk, but sometimes I get curious how people react to things. Designing a character that is so poorly balanced against the game's mechanics that the DM has to put effort into making him not die [I]is[/I] silly, unless you want to play someone who's going to die. It's not an insult, it's an accurate descriptor. You're doing the same thing munchkins do, just in reverse. [/QUOTE]
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