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*Pathfinder & Starfinder
Optimizers, oh my!
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<blockquote data-quote="Dannyalcatraz" data-source="post: 6057410" data-attributes="member: 19675"><p>I'm not saying every PC needs to be made like a Swiss Army Knife. I'm just saying don't depend on others for your well being. Boy Scouts Motto: "Be Prepared"</p><p></p><p></p><p></p><p>Funny you should mention that... See my next answer.</p><p></p><p></p><p></p><p>I've discussed this campaign with Hussar more than once- that group consisted of my PC, a single-classed Wizard, a single class Fighter, and everyone else was some form of multiclassed warrior or arcane caster. A couple had a smattering of divine levels.</p><p></p><p>For the first few levels, we had 1 guy who was running a Favored Soul. He moved away. His PC was replaced by a guy who ran a Druid. He, too, left the campaign after a while. That's when I retired the SpellSword and made the Geomancer.</p><p></p><p>In both cases, before my Geomancer, healing was hard to come by...though we probably did have a lot of HP in the party from all those warrior class levels. So we DID have to avoid trouble with the Diviner's spells. And until my new PC was made, we were thankful for the guys with the Clw spells, LoH and a collection of Potions because that was all we had, and nobody waned to retire <em>their</em> PC to boost the party's healing.</p><p></p><p>I did so without being asked. And I did so, in part, because I found a nifty and unusual- and surprisingly effective- way to do the healing. Of course, my method means we weren't turning undead too well...but we weren't doing that before, either.</p><p></p><p></p><p></p><p>The other PCs were "optimized" yet had done so in a way that left them vulnerable to some very simple hazards. My Diviner was less optimized, but had abilities covering a broader base, and over the course of the campaign, he stepped in as a front line fighter, a thief, a scout...well, almost everything but a healer.</p><p></p><p></p><p>Friends don't make friends play PCs they don't want to play.</p><p></p><p>If your party is short on PCs to do healing, find another way to play that boosts healing or obviates its need. This is challenging, yes, but it isn't impossible. Don't forget some of the people at the dawn of this hobby ran campaigns in which everyone was a wizard!</p><p></p><p></p><p></p><p>Nope. My sole duty is to play the PC in front of me as he is designed to be played. If I am playing a rat bastard, he should be played as a rat bastard. If he is a saint, he should be played as a saint.</p><p></p><p>My last rat bastard was a "2Ed style" 3.5Ed NE Ftr/Thief, a thug mostly out for himself. He even bullied the party mage. And because I played him well, he was <em>popular</em>.</p><p></p><p> your experience and mine differ VASTLY, then.</p><p></p><p></p><p></p><p></p><p>The first rule of RIFTS campaigning is don't stand next to MDC targets if you don't have MDC.</p><p></p><p>When you run the game with people who understand that rule, they do just fine.</p><p></p><p></p><p></p><p>No danger there, this guy is a math whiz who has been playing essentially the same PC since 1985. And he is as optimized a wizard as I've seen on the boards. Boring, but effective.</p><p></p><p>He also loves to play his wizards as "jealous guardians of secrets". I pointed out to him that if his Wiz and my Diviner crossed-copied our spell books, the party would have more firepower, more flexibility, and an insurance policy should one of us be deprived of our spell books.</p><p></p><p>He said no- and, unusually for him, cited the meta reason that he wasn't going to help me boost my suboptimal PC. I had no beef with that. I just kept doing my thing, like disarming casters of their wands & staves...</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 6057410, member: 19675"] I'm not saying every PC needs to be made like a Swiss Army Knife. I'm just saying don't depend on others for your well being. Boy Scouts Motto: "Be Prepared" Funny you should mention that... See my next answer. I've discussed this campaign with Hussar more than once- that group consisted of my PC, a single-classed Wizard, a single class Fighter, and everyone else was some form of multiclassed warrior or arcane caster. A couple had a smattering of divine levels. For the first few levels, we had 1 guy who was running a Favored Soul. He moved away. His PC was replaced by a guy who ran a Druid. He, too, left the campaign after a while. That's when I retired the SpellSword and made the Geomancer. In both cases, before my Geomancer, healing was hard to come by...though we probably did have a lot of HP in the party from all those warrior class levels. So we DID have to avoid trouble with the Diviner's spells. And until my new PC was made, we were thankful for the guys with the Clw spells, LoH and a collection of Potions because that was all we had, and nobody waned to retire [I]their[/I] PC to boost the party's healing. I did so without being asked. And I did so, in part, because I found a nifty and unusual- and surprisingly effective- way to do the healing. Of course, my method means we weren't turning undead too well...but we weren't doing that before, either. The other PCs were "optimized" yet had done so in a way that left them vulnerable to some very simple hazards. My Diviner was less optimized, but had abilities covering a broader base, and over the course of the campaign, he stepped in as a front line fighter, a thief, a scout...well, almost everything but a healer. Friends don't make friends play PCs they don't want to play. If your party is short on PCs to do healing, find another way to play that boosts healing or obviates its need. This is challenging, yes, but it isn't impossible. Don't forget some of the people at the dawn of this hobby ran campaigns in which everyone was a wizard! Nope. My sole duty is to play the PC in front of me as he is designed to be played. If I am playing a rat bastard, he should be played as a rat bastard. If he is a saint, he should be played as a saint. My last rat bastard was a "2Ed style" 3.5Ed NE Ftr/Thief, a thug mostly out for himself. He even bullied the party mage. And because I played him well, he was [I]popular[/I]. your experience and mine differ VASTLY, then. The first rule of RIFTS campaigning is don't stand next to MDC targets if you don't have MDC. When you run the game with people who understand that rule, they do just fine. No danger there, this guy is a math whiz who has been playing essentially the same PC since 1985. And he is as optimized a wizard as I've seen on the boards. Boring, but effective. He also loves to play his wizards as "jealous guardians of secrets". I pointed out to him that if his Wiz and my Diviner crossed-copied our spell books, the party would have more firepower, more flexibility, and an insurance policy should one of us be deprived of our spell books. He said no- and, unusually for him, cited the meta reason that he wasn't going to help me boost my suboptimal PC. I had no beef with that. I just kept doing my thing, like disarming casters of their wands & staves... [/QUOTE]
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