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Optimizing a Con-based Warlock
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<blockquote data-quote="Saagael" data-source="post: 5693138" data-attributes="member: 84839"><p>I don't know the math particularly well, but I'm tempted to think on a per combat basis, a +1 to attack (or +2 for Hidden Sniper) gives you more of a DPR increase than 6. </p><p></p><p>Not only that, but Warlocks are pretty strapped for actions. They'll often have to move to get Shadow Walk, minor action to curse something, and then attack. By the time you aren't cursing enemies any more (about 3 or 4 rounds into combat, usually) there's a good chance that the enemy you put the shrouds on dies before you get to activate them, since you won't use the shrouds until round 5 or 6.</p><p></p><p>This can be mitigated slightly with teamwork and optimum target selection, but, IME, that happens very rarely. There's also the option of not putting your curse on creatures on rounds 2 and 3 and instead using your shroud. This gets you the extra damage, but you might lose out on the boon (might not be so bad), or you could lose out on curse damage if you're forced into attacking a different enemy (essentially canceling the DPR gained for using a shroud).</p></blockquote><p></p>
[QUOTE="Saagael, post: 5693138, member: 84839"] I don't know the math particularly well, but I'm tempted to think on a per combat basis, a +1 to attack (or +2 for Hidden Sniper) gives you more of a DPR increase than 6. Not only that, but Warlocks are pretty strapped for actions. They'll often have to move to get Shadow Walk, minor action to curse something, and then attack. By the time you aren't cursing enemies any more (about 3 or 4 rounds into combat, usually) there's a good chance that the enemy you put the shrouds on dies before you get to activate them, since you won't use the shrouds until round 5 or 6. This can be mitigated slightly with teamwork and optimum target selection, but, IME, that happens very rarely. There's also the option of not putting your curse on creatures on rounds 2 and 3 and instead using your shroud. This gets you the extra damage, but you might lose out on the boon (might not be so bad), or you could lose out on curse damage if you're forced into attacking a different enemy (essentially canceling the DPR gained for using a shroud). [/QUOTE]
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Optimizing a Con-based Warlock
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