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<blockquote data-quote="Warpiglet-7" data-source="post: 9541431" data-attributes="member: 7025282"><p>I think in addition to some of that folks are suggesting is making healing kits necessary for a lot of healing.</p><p></p><p>I do rant to matter light. Since the central deity in my campaign is related to a brazier image, I do alter light a bit but I really like the idea of the barrowmaze suppressing cantrips. Clerics will need to carry maces…warlocks…well I will have to think about them.</p><p></p><p>If light and cantrips generally are suppressed in the mega dungeon and I crank down on easy healing…i am going to try anyway.</p><p></p><p>Maybe grittier healing as per dmg maybe.</p><p></p><p>No full healing in the dungeon overnight. It’s super evil and lots of random encounters…</p><p></p><p>Some of it barrowmaze includes I believe.</p><p></p><p>If cantrips are suppressed missile attacks and ammo should come into play in the dungeon….</p><p></p><p>Playing monsters to kill is the way too as someone recommended. Stabbing downed characters works for me but think I will keep death saves even as I work to use them up.</p><p></p><p>They made turning harder too… off to good start…</p></blockquote><p></p>
[QUOTE="Warpiglet-7, post: 9541431, member: 7025282"] I think in addition to some of that folks are suggesting is making healing kits necessary for a lot of healing. I do rant to matter light. Since the central deity in my campaign is related to a brazier image, I do alter light a bit but I really like the idea of the barrowmaze suppressing cantrips. Clerics will need to carry maces…warlocks…well I will have to think about them. If light and cantrips generally are suppressed in the mega dungeon and I crank down on easy healing…i am going to try anyway. Maybe grittier healing as per dmg maybe. No full healing in the dungeon overnight. It’s super evil and lots of random encounters… Some of it barrowmaze includes I believe. If cantrips are suppressed missile attacks and ammo should come into play in the dungeon…. Playing monsters to kill is the way too as someone recommended. Stabbing downed characters works for me but think I will keep death saves even as I work to use them up. They made turning harder too… off to good start… [/QUOTE]
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