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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Optimizing my Dragonborn Thaneborn Barbarian
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<blockquote data-quote="ourchair" data-source="post: 5427488" data-attributes="member: 85362"><p>So, we've been playing pretty religiously and I've leveled him up to level 6, taking the Resourceful Leader multiclass and retraining one of his utilities into Vengeance is Mine (immediate reaction to an enemy's successful attack on him = he MBAs and ally shifts his speed to make an extra MBA).</p><p></p><p>My plan now is to create more tactical satisfaction in a less DPS oriented barbarian by upping his Thaneborn flavor towards leader functionality. That means he won't do as much damage as the Halfling Monk or the Dwarf Avenger, but when the Halfling Bard or Gnome Wizard are absent, he can provide attack/defense buffs and debuffs.</p><p></p><p>So now I'm torn between building him towards a Fearbringer Thane or a Paragon Multiclass Warlord. Here's a paragon build plan for the latter:</p><p></p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Torinn, level 11</p><p>Dragonborn, Barbarian, Paragon Multiclassing</p><p>Feral Might: Thaneborn Triumph</p><p>Dragonborn Racial Power: Dragonfear</p><p>Background: Dragonbonded Clan (+2 to Intimidate)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 21, Con 14, Dex 15, Int 9, Wis 11, Cha 19.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 16, Con 13, Dex 14, Int 8, Wis 10, Cha 14.</p><p></p><p>AC: 23 Fort: 24 Reflex: 21 Will: 21</p><p>HP: 89 Surges: 10 Surge Value: 24</p><p></p><p>TRAINED SKILLS</p><p>Acrobatics +11, Athletics +14, Intimidate +22, Diplomacy +14</p><p></p><p>UNTRAINED SKILLS</p><p>Arcana +4, Bluff +9, Dungeoneering +5, Endurance +6, Heal +5, History +6, Insight +5, Nature +5, Perception +5, Religion +4, Stealth +6, Streetwise +9, Thievery +6</p><p></p><p>FEATS</p><p>Level 1: Weapon Proficiency (Fullblade)</p><p>Level 2: Resourceful Leader</p><p>Level 4: Intimidation of the Dragon</p><p>Level 6: Novice Power</p><p>Level 8: Acolyte Power</p><p>Level 10: Heavy Blade Expertise</p><p>Level 11: Adept Power</p><p></p><p>POWERS</p><p>Barbarian at-will 1: Howling Strike</p><p>Barbarian at-will 1: Devastating Strike</p><p>Paragon Multiclassing: Join the Crowd</p><p>Barbarian encounter 1: Rending Strike (retrained to Vengeance is Mine at Novice Power)</p><p>Barbarian daily 1: Thunder Hooves Rage</p><p>Barbarian utility 2: Shrug It Off</p><p>Barbarian encounter 3: Roaring Challenge</p><p>Barbarian daily 5: Earthquake Dragon's Rage</p><p>Barbarian utility 6: Sudden Leap (Skill Power) (retrained to Rousing Words at Acolyte Power)</p><p>Barbarian encounter 7: Fearsome Smash</p><p>Barbarian daily 9: Flying Serpent Rage</p><p>Barbarian utility 10: Heart Strike</p></blockquote><p></p>
[QUOTE="ourchair, post: 5427488, member: 85362"] So, we've been playing pretty religiously and I've leveled him up to level 6, taking the Resourceful Leader multiclass and retraining one of his utilities into Vengeance is Mine (immediate reaction to an enemy's successful attack on him = he MBAs and ally shifts his speed to make an extra MBA). My plan now is to create more tactical satisfaction in a less DPS oriented barbarian by upping his Thaneborn flavor towards leader functionality. That means he won't do as much damage as the Halfling Monk or the Dwarf Avenger, but when the Halfling Bard or Gnome Wizard are absent, he can provide attack/defense buffs and debuffs. So now I'm torn between building him towards a Fearbringer Thane or a Paragon Multiclass Warlord. Here's a paragon build plan for the latter: ====== Created Using Wizards of the Coast D&D Character Builder ====== Torinn, level 11 Dragonborn, Barbarian, Paragon Multiclassing Feral Might: Thaneborn Triumph Dragonborn Racial Power: Dragonfear Background: Dragonbonded Clan (+2 to Intimidate) FINAL ABILITY SCORES Str 21, Con 14, Dex 15, Int 9, Wis 11, Cha 19. STARTING ABILITY SCORES Str 16, Con 13, Dex 14, Int 8, Wis 10, Cha 14. AC: 23 Fort: 24 Reflex: 21 Will: 21 HP: 89 Surges: 10 Surge Value: 24 TRAINED SKILLS Acrobatics +11, Athletics +14, Intimidate +22, Diplomacy +14 UNTRAINED SKILLS Arcana +4, Bluff +9, Dungeoneering +5, Endurance +6, Heal +5, History +6, Insight +5, Nature +5, Perception +5, Religion +4, Stealth +6, Streetwise +9, Thievery +6 FEATS Level 1: Weapon Proficiency (Fullblade) Level 2: Resourceful Leader Level 4: Intimidation of the Dragon Level 6: Novice Power Level 8: Acolyte Power Level 10: Heavy Blade Expertise Level 11: Adept Power POWERS Barbarian at-will 1: Howling Strike Barbarian at-will 1: Devastating Strike Paragon Multiclassing: Join the Crowd Barbarian encounter 1: Rending Strike (retrained to Vengeance is Mine at Novice Power) Barbarian daily 1: Thunder Hooves Rage Barbarian utility 2: Shrug It Off Barbarian encounter 3: Roaring Challenge Barbarian daily 5: Earthquake Dragon's Rage Barbarian utility 6: Sudden Leap (Skill Power) (retrained to Rousing Words at Acolyte Power) Barbarian encounter 7: Fearsome Smash Barbarian daily 9: Flying Serpent Rage Barbarian utility 10: Heart Strike [/QUOTE]
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Optimizing my Dragonborn Thaneborn Barbarian
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