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<blockquote data-quote="ValhallaGH" data-source="post: 3075857" data-attributes="member: 41187"><p>So, you're complaining about guns versus melee?</p><p>Solution 1) Longer battlefields. Short ranges favor melee weapons, long ranges favor ranged weapons.</p><p></p><p>Solution 2) Redesign combat. I'll suggest something similar to Original Deadlands. It's a bit more complex than d20 but it might give you what you want.</p><p></p><p>Everyone rolls Init as normal but initiative is rolled each round. Take the total rolled and divide by five; this is the number of cards that each character gets to draw from a standard 52 card poker deck. Proceed in card order, from highest to lowest. Each card is one round of actions, so someone with five cards (Init of 25 to 29) gets to take full actions at five different times in a round.</p><p>Order is: Ace, King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, 2. For same values, highest suit goes first: Spade, Heart, Diamond, Club.</p><p>This allows a person with a terrible roll (5) to go first, by virtue of being lucky enough to draw the highest card.</p><p>For rolls less than 5, no cards are drawn. The character siezes up, dives for cover or otherwise is unable to act this round.</p><p>Improved Initiative becomes an excellent feat, as it guarantees at least one draw each round.</p><p>Generally, the DM has one deck and the players have another.</p><p></p><p>Solution 3) Get over it. (See below.)</p><p></p><p>Ah, a complete lack of research.</p><p></p><p>Within 20 yards, or sixty feet if you don't do yards, is the range at which most professional shooters (police, military, etc.) consider a knife as deadly as a pistol. At that range, a person with a knife can stab a shooter before the vast majority of people can shoot him dead; I'd portray this as a certainty but there are always a few exceptions (five that I'm aware of).</p><p>Don't even get me started on longarms, which usually take a fraction of a second longer to bring to bear than a handgun. In most firefights, lifespans are meassured in fractions of seconds.</p><p></p><p>The lesson? Don't base your complaint upon reality.</p></blockquote><p></p>
[QUOTE="ValhallaGH, post: 3075857, member: 41187"] So, you're complaining about guns versus melee? Solution 1) Longer battlefields. Short ranges favor melee weapons, long ranges favor ranged weapons. Solution 2) Redesign combat. I'll suggest something similar to Original Deadlands. It's a bit more complex than d20 but it might give you what you want. Everyone rolls Init as normal but initiative is rolled each round. Take the total rolled and divide by five; this is the number of cards that each character gets to draw from a standard 52 card poker deck. Proceed in card order, from highest to lowest. Each card is one round of actions, so someone with five cards (Init of 25 to 29) gets to take full actions at five different times in a round. Order is: Ace, King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, 2. For same values, highest suit goes first: Spade, Heart, Diamond, Club. This allows a person with a terrible roll (5) to go first, by virtue of being lucky enough to draw the highest card. For rolls less than 5, no cards are drawn. The character siezes up, dives for cover or otherwise is unable to act this round. Improved Initiative becomes an excellent feat, as it guarantees at least one draw each round. Generally, the DM has one deck and the players have another. Solution 3) Get over it. (See below.) Ah, a complete lack of research. Within 20 yards, or sixty feet if you don't do yards, is the range at which most professional shooters (police, military, etc.) consider a knife as deadly as a pistol. At that range, a person with a knife can stab a shooter before the vast majority of people can shoot him dead; I'd portray this as a certainty but there are always a few exceptions (five that I'm aware of). Don't even get me started on longarms, which usually take a fraction of a second longer to bring to bear than a handgun. In most firefights, lifespans are meassured in fractions of seconds. The lesson? Don't base your complaint upon reality. [/QUOTE]
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