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<blockquote data-quote="MoogleEmpMog" data-source="post: 3077229" data-attributes="member: 22882"><p>If you have your gun 'at the ready,' that means you are using a readied action. In which case, yes, you will unload all over Mr. Knife's punk posterior.</p><p></p><p>Otherwise, you're concentrating on something else when he gets the chance to charge and, while your weapon isn't holstered, you still have to bring it around and aim. If you're already aiming at him, why isn't he dead?</p><p></p><p>Also, if you're 'unloading a clip,' you are NOT being accurate, and if he's fanatical enough to charge modern weapons with a knife and no body armor, there's a good chance he's fanatical enough to keep coming at you while your gun is banging in the air; sure, you MIGHT hit him with some of those bullets, but if they don't drop him, adrenaline is going to have him all up in your face, and since modern body armor is designed to stop bullets, that knife is serious trouble. Will he die after the encounter? Sure, but he's an NPC mook. Will YOU die during the encounter? Quite possibly.</p><p></p><p>About the only change I would make is to allow a character to ready a standard action while using his move action, to represent a squad of soldiers moving carefully through enemy territory with weapons at the ready. That would more accurately reflect the situation than allowing AoOs.</p><p></p><p>BTW, Crits in the UA, SWd20 and Spycraft VP/WP systems don't multiply damage.</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 3077229, member: 22882"] If you have your gun 'at the ready,' that means you are using a readied action. In which case, yes, you will unload all over Mr. Knife's punk posterior. Otherwise, you're concentrating on something else when he gets the chance to charge and, while your weapon isn't holstered, you still have to bring it around and aim. If you're already aiming at him, why isn't he dead? Also, if you're 'unloading a clip,' you are NOT being accurate, and if he's fanatical enough to charge modern weapons with a knife and no body armor, there's a good chance he's fanatical enough to keep coming at you while your gun is banging in the air; sure, you MIGHT hit him with some of those bullets, but if they don't drop him, adrenaline is going to have him all up in your face, and since modern body armor is designed to stop bullets, that knife is serious trouble. Will he die after the encounter? Sure, but he's an NPC mook. Will YOU die during the encounter? Quite possibly. About the only change I would make is to allow a character to ready a standard action while using his move action, to represent a squad of soldiers moving carefully through enemy territory with weapons at the ready. That would more accurately reflect the situation than allowing AoOs. BTW, Crits in the UA, SWd20 and Spycraft VP/WP systems don't multiply damage. [/QUOTE]
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