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<blockquote data-quote="Greg K" data-source="post: 2776278" data-attributes="member: 5038"><p>Variant Classes (Unearthed Arcana): My personal favorites are the Hunter (barbarian variant), Arcane Sage (Bard Variant), Divine Bard (Bard variant), Cloisterd Cleric (Cleric Variant), Wilderness Rogue (Rogue variant that many of had already done in the early days of 3e), Specialist Wizard replacement abilities.</p><p></p><p>Weapon Groups (Unearthed Arcana)</p><p></p><p>Shaman's Handbook (Green Ronin): as replacement for Druid</p><p>Psychic's Handbook (Green Ronin)</p><p></p><p>Elements of Magic: I don't currently own this, but, if it is anything like Elements of Magic: ME done for a fantasy world, buy it. (Keeping my fingers crossed that one of my players buys it for me).</p></blockquote><p></p>
[QUOTE="Greg K, post: 2776278, member: 5038"] Variant Classes (Unearthed Arcana): My personal favorites are the Hunter (barbarian variant), Arcane Sage (Bard Variant), Divine Bard (Bard variant), Cloisterd Cleric (Cleric Variant), Wilderness Rogue (Rogue variant that many of had already done in the early days of 3e), Specialist Wizard replacement abilities. Weapon Groups (Unearthed Arcana) Shaman's Handbook (Green Ronin): as replacement for Druid Psychic's Handbook (Green Ronin) Elements of Magic: I don't currently own this, but, if it is anything like Elements of Magic: ME done for a fantasy world, buy it. (Keeping my fingers crossed that one of my players buys it for me). [/QUOTE]
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