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Options for Supernatural Attributes?
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<blockquote data-quote="TiwazTyrsfist" data-source="post: 7124482" data-attributes="member: 70582"><p>Rather than larger dice (d8, d10) consider a static bonus per die.</p><p>The average role on a d6 is 3.5 (6!/6) while the average roll on a d8 is 4.5 and a d10 is 5.5</p><p>So, if you want to go up one step, give them a +1 per die, if you want to go up two steps give them a +2 per die, etc. This makes their results much better on average but doesn't make them swingy.</p><p></p><p>Rolling 4d6 gives a 4 thru 24, average 14</p><p>Rolling 4d10 gives 4 thru 40, average 22</p><p>Rolling 4(d6+2) or 4d6+8 gives 12 thru 32, average 22</p><p>More reliable, same average.</p><p></p><p>Another thing you might consider is raising their Dice Pool Grade Cap for specific attributes. I.E. A starting grade 5 character caps all check pools (before exploits) at 5d6. Give them a max pool bonus. Maybe for Giants, their Str and End pools always cap 1d6 higher. For Jotuns, 2d6 higher.</p><p></p><p>So, a Human with 9 str, 5 sword skill, and a high Quality Sword gets 6d6, BUT is capped at 5d6. A giant with the same gets 6d6, But his cap is 6d6 so he gets all his dice. So with the same Att, Skill, Equipment, and Grade, the Giant will usually do better because his cap is higher and he gets an extra die.</p></blockquote><p></p>
[QUOTE="TiwazTyrsfist, post: 7124482, member: 70582"] Rather than larger dice (d8, d10) consider a static bonus per die. The average role on a d6 is 3.5 (6!/6) while the average roll on a d8 is 4.5 and a d10 is 5.5 So, if you want to go up one step, give them a +1 per die, if you want to go up two steps give them a +2 per die, etc. This makes their results much better on average but doesn't make them swingy. Rolling 4d6 gives a 4 thru 24, average 14 Rolling 4d10 gives 4 thru 40, average 22 Rolling 4(d6+2) or 4d6+8 gives 12 thru 32, average 22 More reliable, same average. Another thing you might consider is raising their Dice Pool Grade Cap for specific attributes. I.E. A starting grade 5 character caps all check pools (before exploits) at 5d6. Give them a max pool bonus. Maybe for Giants, their Str and End pools always cap 1d6 higher. For Jotuns, 2d6 higher. So, a Human with 9 str, 5 sword skill, and a high Quality Sword gets 6d6, BUT is capped at 5d6. A giant with the same gets 6d6, But his cap is 6d6 so he gets all his dice. So with the same Att, Skill, Equipment, and Grade, the Giant will usually do better because his cap is higher and he gets an extra die. [/QUOTE]
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