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Options for Supernatural Attributes?
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<blockquote data-quote="TiwazTyrsfist" data-source="post: 7124485" data-attributes="member: 70582"><p>Personally, one of my favorite super power mechanics is from Aberrant by White Wolf.</p><p>One of the things you could buy was Mega-Attributes. They added to your regular Attribute of the same type, but you had to use distinct dice or roll them separately.</p><p>Basically, you rolled d10's, and counted how many beat a target number (usually 6) for your total number of successes, and that determined how well you did.</p><p>Any Mega Att die that beat the target number counted as TWO successes, and any Mega Att die that rolled a 10 counted as THREE successes.</p><p></p><p>So, a person with 4 strength and a person with 2 strength and 2 Mega-strength both rolled 4 dice, but the one with mega strength could conceivably get 8 successes on a perfect roll, and usually got at least one more success than the normal character.</p><p></p><p>But that doesn't translate well to this system.</p></blockquote><p></p>
[QUOTE="TiwazTyrsfist, post: 7124485, member: 70582"] Personally, one of my favorite super power mechanics is from Aberrant by White Wolf. One of the things you could buy was Mega-Attributes. They added to your regular Attribute of the same type, but you had to use distinct dice or roll them separately. Basically, you rolled d10's, and counted how many beat a target number (usually 6) for your total number of successes, and that determined how well you did. Any Mega Att die that beat the target number counted as TWO successes, and any Mega Att die that rolled a 10 counted as THREE successes. So, a person with 4 strength and a person with 2 strength and 2 Mega-strength both rolled 4 dice, but the one with mega strength could conceivably get 8 successes on a perfect roll, and usually got at least one more success than the normal character. But that doesn't translate well to this system. [/QUOTE]
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