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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Oracle as a melee fighter?
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<blockquote data-quote="StreamOfTheSky" data-source="post: 5710445" data-attributes="member: 35909"><p>- It can work, but Cleric is better for it, IMO. It works best by far with the Battle mystery, for obvious reasons, though Earth is decent for a bull rusher if you want a niche build.</p><p></p><p>- Probably? They have good skill points due to int-focus and have arcane spellcasting. Even if most of it is combat-based, they've GOT to be better at noncombat situations that warrior classes at least, just by default...</p><p></p><p>- Multiclassing is very weak in PF, and multiclassing spellcasters is especially weak. And yes, it'd make you MAD. Even if you got finesse and dervish dance (which also starve you badly for feats), you'll still need some strength just to wear your armor w/o encumbrance. You can still do the multiclass, of course, it wouldn't be THAT bad... One other thing...Haunted is super-penalizing. If you're going full Oracle the benefits, which are basically all additions to the ORACLE spell list, is totally worth it. If you're just doing a few levels in oracle, it is absolutely not worth the downsides.</p><p></p><p>If you're doing dual-cursed, also, you want the MISfortune revelation for sure. Fortune's ok, but you can get by without it. Read misfortune carefully. It makes the creature take the 2nd roll, not the worst of the 2 rolls. That means...it can function on allies (which, as bardic music specifies, you ARE your own ally) like fortune! Use it when they roll a 1, and bam! Chances are they end up with a better result. IMO, misfortune is the only thing that makes dual-cursed worth it at all; everything else about the archetype sucks.</p><p></p><p>If you're not going straight oracle, the least penalizing curses are Tongues and Lame. You should take those and choose Lame for the advancement if doing dual-cursed oracle.</p><p></p><p>I do like Time mystery, though, it and Battle are my favorites.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5710445, member: 35909"] - It can work, but Cleric is better for it, IMO. It works best by far with the Battle mystery, for obvious reasons, though Earth is decent for a bull rusher if you want a niche build. - Probably? They have good skill points due to int-focus and have arcane spellcasting. Even if most of it is combat-based, they've GOT to be better at noncombat situations that warrior classes at least, just by default... - Multiclassing is very weak in PF, and multiclassing spellcasters is especially weak. And yes, it'd make you MAD. Even if you got finesse and dervish dance (which also starve you badly for feats), you'll still need some strength just to wear your armor w/o encumbrance. You can still do the multiclass, of course, it wouldn't be THAT bad... One other thing...Haunted is super-penalizing. If you're going full Oracle the benefits, which are basically all additions to the ORACLE spell list, is totally worth it. If you're just doing a few levels in oracle, it is absolutely not worth the downsides. If you're doing dual-cursed, also, you want the MISfortune revelation for sure. Fortune's ok, but you can get by without it. Read misfortune carefully. It makes the creature take the 2nd roll, not the worst of the 2 rolls. That means...it can function on allies (which, as bardic music specifies, you ARE your own ally) like fortune! Use it when they roll a 1, and bam! Chances are they end up with a better result. IMO, misfortune is the only thing that makes dual-cursed worth it at all; everything else about the archetype sucks. If you're not going straight oracle, the least penalizing curses are Tongues and Lame. You should take those and choose Lame for the advancement if doing dual-cursed oracle. I do like Time mystery, though, it and Battle are my favorites. [/QUOTE]
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Oracle as a melee fighter?
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