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Oracle--what am I missing?
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<blockquote data-quote="DumbPaladin" data-source="post: 5668751" data-attributes="member: 90770"><p>I'd agree with this, because divine spells are always going to lag behind arcane spells in blasting ... but depending on the Oracle mystery you pick, you can be something else entirely.</p><p></p><p>I'm playing an Oracle of metal, and I just got to 2nd level, gaining my first mystery spell: <em>lead blades</em>. Normally, this is a ranger-only spell; can I just say how great a spell it is for almost every melee class? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Using a revelation to summon a 2d6 weapon to my hand -- usually an earth breaker cause they're fun, I'm not optimizer -- and enchanting it to deal 3d6+4 total damage has had me outpacing the fighter in damage so far. In addition, the unusual skillset choice has allowed me to Intimidate people and to assist the party rogue with trap disabling.</p><p></p><p>Oh, and I still heal people when needed, and buff with <em>magic weapon</em>.</p><p></p><p>Did I mention being able to do all of these things has been incredibly fun? <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p></blockquote><p></p>
[QUOTE="DumbPaladin, post: 5668751, member: 90770"] I'd agree with this, because divine spells are always going to lag behind arcane spells in blasting ... but depending on the Oracle mystery you pick, you can be something else entirely. I'm playing an Oracle of metal, and I just got to 2nd level, gaining my first mystery spell: [I]lead blades[/I]. Normally, this is a ranger-only spell; can I just say how great a spell it is for almost every melee class? :) Using a revelation to summon a 2d6 weapon to my hand -- usually an earth breaker cause they're fun, I'm not optimizer -- and enchanting it to deal 3d6+4 total damage has had me outpacing the fighter in damage so far. In addition, the unusual skillset choice has allowed me to Intimidate people and to assist the party rogue with trap disabling. Oh, and I still heal people when needed, and buff with [I]magic weapon[/I]. Did I mention being able to do all of these things has been incredibly fun? :] [/QUOTE]
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Oracle--what am I missing?
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