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<blockquote data-quote="ARandomGod" data-source="post: 2749748" data-attributes="member: 17296"><p>I'd be fine with having them be evocations with no SR. They are higher level, so this particular evocation penetrates SR by 'evoking' the energy so fully that it's more real, less magical... but still it's evocation, summoning energy. If you're going to continue to have this as two schools of magic, you do need consistency, if only for the wizard specialist's sake! And they're clearly evocation material.</p><p></p><p>As for continued justification... well, force can be justified by just having it be a semi-matter, which it is. Mage armor is force armor that's already conjured, so you have precidence. And sonic... conjure something that explodes, especially dense air from the plane of air, when it's conjured into this plain it "explodes", but since it's only air all you get is a lout boom. Like a reverse thunderclap. (or, yes, all the air out of the orb, as I now see someone else suggesting...)</p></blockquote><p></p>
[QUOTE="ARandomGod, post: 2749748, member: 17296"] I'd be fine with having them be evocations with no SR. They are higher level, so this particular evocation penetrates SR by 'evoking' the energy so fully that it's more real, less magical... but still it's evocation, summoning energy. If you're going to continue to have this as two schools of magic, you do need consistency, if only for the wizard specialist's sake! And they're clearly evocation material. As for continued justification... well, force can be justified by just having it be a semi-matter, which it is. Mage armor is force armor that's already conjured, so you have precidence. And sonic... conjure something that explodes, especially dense air from the plane of air, when it's conjured into this plain it "explodes", but since it's only air all you get is a lout boom. Like a reverse thunderclap. (or, yes, all the air out of the orb, as I now see someone else suggesting...) [/QUOTE]
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