Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
orc prestige class
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Fester" data-source="post: 1387665" data-attributes="member: 14945"><p>I'm trying to put together a prestige class for my campaign world for orcs who are dedicated to a particular deity. Basically, they are physically very tough and excellent warriors and the <em>cream</em> of those that follow him.</p><p></p><p>I've put together the basic elements of the class and am looking for some feedback for balance issues and improvements, etc. </p><p></p><p>My immediate concern is that the class abilities Axe Warrior, Thundering Charge and Power Surge can be applied in the same attack sequence, which would probably lead to one might smack, especially if a critical hit was made. Thoughts?</p><p></p><p>All feedback greatly appreciated.</p><p></p><p><strong>Orc Axe Warrior</strong></p><p></p><p><strong>Hit Dice:</strong> d12</p><p></p><p><strong>Requirements:</strong></p><p><strong>Base Attack Bonus:</strong> +5</p><p><strong>Skills:</strong> Survival 5 ranks</p><p><strong>Feats:</strong> Weapon Focus (any axe), Endurance, Run</p><p><strong>Special:</strong> Orc or half-orc only</p><p></p><p><strong>Class Skills</strong> </p><p>Climb, Craft, Intimidate, Jump, Knowledge (nature), Listen, Spot, Survival, Swim</p><p></p><p>Skill Points at Each Level: 2 + Int modifier.</p><p></p><p></p><p><strong>BAB:</strong> as fighter</p><p><strong>Saves:</strong> good Fortitude</p><p></p><p><strong>Special Abilities:</strong></p><p></p><p>1 - Axe warrior 1 /day, Track</p><p>2 - Power Surge 1 /day</p><p>3 - Tough Skin +1 </p><p>4 - Thunderous Charge</p><p>5 - Ability Bonus (Str +2)</p><p>6 - Tough Skin +2, Axe Warrior 2/day</p><p>7 - Ability Bonus (Con +2)</p><p>8 - Power Surge 2/day</p><p>9 - Tough Skin +3, Axe Warrior 3/day</p><p>10 - Ability bonus (Str +2, Con +2), Greater Thunderous Charge</p><p></p><p><strong>Axe Warrior</strong> At 1st level, when using any type of axe, an Orc Axe Warrior can activate this ability at the beginning of his turn and gain an enhancement bonus to his Strength equal to his Axe Warrior Level. Activating this ability is a free action and lasts until his next turn. He can use this class ability 1/day at 1st level, 2/day at 5th level and 3/day at 9th level.</p><p></p><p><strong>Track:</strong> Axe Orc Warriors are excellent trackers and gain this feat for free at 1st level.</p><p></p><p><strong>Power Surge:</strong> At 2nd level, 1/day an Orc Axe Warrior does full damage (but not as a critical hit) when using an axe and when they make a successful melee attack. When using this ability, it must be declared before the attack is made and the maximum damage for that weapon, plus all Strength and enhancement bonuses, is applied. Should the hit result in a critical hit, the additional damage for that critical hit is also calculated at the maximum damage possible (that is, double the maximum damage for that weapon, plus double Strength and enhancement bonuses). Any additional damage dice (such as sneak attack damage, or fire or cold damage, for example) is rolled for normally. At 8th level, the Orc Axe Warrior can use this ability 2/day.</p><p></p><p><strong>Tough Skin:</strong> Axe Orc Warriors are subjected to tough and rigorous training and by 3rd level their skin begins to toughen, when they gain a +1 natural armor bonus, in addition to any existing natural armor bonuses they may already have. At 6th level this bonus is increased to +2 and at 9th to +3 (these bonuses represent the total bonus applied and do not stack with those gained from earlier levels).</p><p></p><p><strong>Thunderous Charge:</strong> When an Orc Axe Warrior makes a charge, it is an impressive thing to see. This ability is exactly as the normal <em>charge</em> with the following exceptions: an Orc Axe Warrior must move at least 20 feet directly toward the designated opponent and make his attack with only an axe (of any kind) and gains a +4 bonus on attacks rolls and a +4 bonus on the Strength check made to bull rush or overrun an opponent. However, due to the total disregard for safety, they also take a -4 penalty to their AC until the start of their next turn.</p><p></p><p>Also, spears, tridents and certain other piercing weapons deal triple damage when readied and used against a charging Orc Axe Warrior. This ability cannot be used while mounted.</p><p></p><p><strong>Ability Bonus:</strong> The Orc Axe Warrior will undergo many physical changes during their training. At 5th level they gain +2 to Strength and at 7th level +2 to their Constitution. At 10th level, when they have reached the peak of their physical condition, they gain an additional +2 bonus to Strength and Constitution, which stack with the bonuses gained at earlier levels.</p><p></p><p><strong>Greater Thunderous Charge:</strong> A 10th level the Orc Axe Warrior is an awesome force and is capable of great feats of strength when charging into combat, though with complete disregard to safety. He now gains a +6 bonus to hit, but suffers a -6 penalty to AC. In all other respects, this ability operates exactly as <em>Thunderous Charge</em>.</p><p></p><p>[Edit: added skill points and class skills]</p><p>[Edit: Updated class with corrections and suggestions]</p><p>[Edit: final modifications to the prestige class]</p></blockquote><p></p>
[QUOTE="Fester, post: 1387665, member: 14945"] I'm trying to put together a prestige class for my campaign world for orcs who are dedicated to a particular deity. Basically, they are physically very tough and excellent warriors and the [I]cream[/I] of those that follow him. I've put together the basic elements of the class and am looking for some feedback for balance issues and improvements, etc. My immediate concern is that the class abilities Axe Warrior, Thundering Charge and Power Surge can be applied in the same attack sequence, which would probably lead to one might smack, especially if a critical hit was made. Thoughts? All feedback greatly appreciated. [B]Orc Axe Warrior[/B] [B]Hit Dice:[/B] d12 [B]Requirements:[/B] [B]Base Attack Bonus:[/B] +5 [B]Skills:[/B] Survival 5 ranks [B]Feats:[/B] Weapon Focus (any axe), Endurance, Run [B]Special:[/B] Orc or half-orc only [B]Class Skills[/B] Climb, Craft, Intimidate, Jump, Knowledge (nature), Listen, Spot, Survival, Swim Skill Points at Each Level: 2 + Int modifier. [B]BAB:[/B] as fighter [B]Saves:[/B] good Fortitude [B]Special Abilities:[/B] 1 - Axe warrior 1 /day, Track 2 - Power Surge 1 /day 3 - Tough Skin +1 4 - Thunderous Charge 5 - Ability Bonus (Str +2) 6 - Tough Skin +2, Axe Warrior 2/day 7 - Ability Bonus (Con +2) 8 - Power Surge 2/day 9 - Tough Skin +3, Axe Warrior 3/day 10 - Ability bonus (Str +2, Con +2), Greater Thunderous Charge [B]Axe Warrior[/B] At 1st level, when using any type of axe, an Orc Axe Warrior can activate this ability at the beginning of his turn and gain an enhancement bonus to his Strength equal to his Axe Warrior Level. Activating this ability is a free action and lasts until his next turn. He can use this class ability 1/day at 1st level, 2/day at 5th level and 3/day at 9th level. [B]Track:[/B] Axe Orc Warriors are excellent trackers and gain this feat for free at 1st level. [B]Power Surge:[/B] At 2nd level, 1/day an Orc Axe Warrior does full damage (but not as a critical hit) when using an axe and when they make a successful melee attack. When using this ability, it must be declared before the attack is made and the maximum damage for that weapon, plus all Strength and enhancement bonuses, is applied. Should the hit result in a critical hit, the additional damage for that critical hit is also calculated at the maximum damage possible (that is, double the maximum damage for that weapon, plus double Strength and enhancement bonuses). Any additional damage dice (such as sneak attack damage, or fire or cold damage, for example) is rolled for normally. At 8th level, the Orc Axe Warrior can use this ability 2/day. [B]Tough Skin:[/B] Axe Orc Warriors are subjected to tough and rigorous training and by 3rd level their skin begins to toughen, when they gain a +1 natural armor bonus, in addition to any existing natural armor bonuses they may already have. At 6th level this bonus is increased to +2 and at 9th to +3 (these bonuses represent the total bonus applied and do not stack with those gained from earlier levels). [B]Thunderous Charge:[/B] When an Orc Axe Warrior makes a charge, it is an impressive thing to see. This ability is exactly as the normal [I]charge[/I] with the following exceptions: an Orc Axe Warrior must move at least 20 feet directly toward the designated opponent and make his attack with only an axe (of any kind) and gains a +4 bonus on attacks rolls and a +4 bonus on the Strength check made to bull rush or overrun an opponent. However, due to the total disregard for safety, they also take a -4 penalty to their AC until the start of their next turn. Also, spears, tridents and certain other piercing weapons deal triple damage when readied and used against a charging Orc Axe Warrior. This ability cannot be used while mounted. [B]Ability Bonus:[/B] The Orc Axe Warrior will undergo many physical changes during their training. At 5th level they gain +2 to Strength and at 7th level +2 to their Constitution. At 10th level, when they have reached the peak of their physical condition, they gain an additional +2 bonus to Strength and Constitution, which stack with the bonuses gained at earlier levels. [B]Greater Thunderous Charge:[/B] A 10th level the Orc Axe Warrior is an awesome force and is capable of great feats of strength when charging into combat, though with complete disregard to safety. He now gains a +6 bonus to hit, but suffers a -6 penalty to AC. In all other respects, this ability operates exactly as [I]Thunderous Charge[/I]. [Edit: added skill points and class skills] [Edit: Updated class with corrections and suggestions] [Edit: final modifications to the prestige class] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
orc prestige class
Top