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orc prestige class
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<blockquote data-quote="the Jester" data-source="post: 1389349" data-attributes="member: 1210"><p>Looks pretty good. I agree with Fester about making Axe Warrior an 'at the start of your turn' sorta thing. Also his comments on Mighty Axe Thrower.</p><p></p><p>I think the natural armor you have set up is fine.</p><p></p><p>Thundering Charge- I'd make it a -4. No reason to make it worse than a charge overall. In fact, you might add a 10th level 'Greater Thunderous Charge' ability that gives +6/-6.</p><p></p><p>I do think the ability increases are a pretty hefty ability; but given the prereqs I'd still say that you're in good shape overall. </p><p></p><p>One thing I would prolly change- make axe warrior 1/day at 1st, 2/day at 5th and 3/day at 9th. Think about the Epic advancement of these guys early on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="the Jester, post: 1389349, member: 1210"] Looks pretty good. I agree with Fester about making Axe Warrior an 'at the start of your turn' sorta thing. Also his comments on Mighty Axe Thrower. I think the natural armor you have set up is fine. Thundering Charge- I'd make it a -4. No reason to make it worse than a charge overall. In fact, you might add a 10th level 'Greater Thunderous Charge' ability that gives +6/-6. I do think the ability increases are a pretty hefty ability; but given the prereqs I'd still say that you're in good shape overall. One thing I would prolly change- make axe warrior 1/day at 1st, 2/day at 5th and 3/day at 9th. Think about the Epic advancement of these guys early on. :) [/QUOTE]
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