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[ORC] Vision for one or more ORC systems: convert the entire OGC archives from the start, using a massive team of converters
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<blockquote data-quote="Yaarel" data-source="post: 8926250" data-attributes="member: 58172"><p>Your post misrepresents what I said.</p><p></p><p>I never said, start to "use the Product Identity".</p><p></p><p>I said, reword that content in the SRD that is game rules, concepts, and public domain terms.</p><p></p><p>I also said, an agreement to avoid Product Identity doesnt constitute an agreement that a copyright exists. Indeed, in these cases copyright cannot exist.</p><p></p><p></p><p></p><p></p><p>Again, no one said to start using the terms reserved as Product Identity.</p><p></p><p></p><p></p><p>However note. The Beholder is an declared a Product Identity. Users of license agree to stay away from the "concept". But without this contractual agreement, the concept of a floating eye is acceptable to describe within the bounds of copyright law. Hasbro-WotC cannot own floating eyes. The contract protected Hasbro-WotC in ways copyright cannot.</p><p></p><p></p><p></p><p>When reverse engineering the SRD, I dont recommend going after the Product Identity. Focus on the public domain and the game rules.</p><p></p><p></p><p></p><p>It is unethical to debate me while misrepresenting me.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8926250, member: 58172"] Your post misrepresents what I said. I never said, start to "use the Product Identity". I said, reword that content in the SRD that is game rules, concepts, and public domain terms. I also said, an agreement to avoid Product Identity doesnt constitute an agreement that a copyright exists. Indeed, in these cases copyright cannot exist. Again, no one said to start using the terms reserved as Product Identity. However note. The Beholder is an declared a Product Identity. Users of license agree to stay away from the "concept". But without this contractual agreement, the concept of a floating eye is acceptable to describe within the bounds of copyright law. Hasbro-WotC cannot own floating eyes. The contract protected Hasbro-WotC in ways copyright cannot. When reverse engineering the SRD, I dont recommend going after the Product Identity. Focus on the public domain and the game rules. It is unethical to debate me while misrepresenting me. [/QUOTE]
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[ORC] Vision for one or more ORC systems: convert the entire OGC archives from the start, using a massive team of converters
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