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OrcPub is Closing Down
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<blockquote data-quote="DM Howard" data-source="post: 7266470" data-attributes="member: 87131"><p>Bold emphasis, mine. This is the real issue here, people believe that because they buy a product in one format that they should have access to it in all formats, even when those formats have both extra features and production costs that are exclusive from each other.</p><p></p><p>WotC published the D&D Player's Handbook </p><p></p><p>Fantasy Grounds licensed the right to take that data and integrate it into their virtual tabletop product. Additional production costs beyond the WotC's Player's Handbook and additional features. A different product.</p><p></p><p>Curse licensed the right to take that data and make a searchable database, character creator, content sharing platform, and campaign manager. Additional production costs and additional features. A different product from the first two.</p><p></p><p>I don't expect to be able to play my spiffy new PC game on my Xbox just because I bought it on Steam, and the same principle applies here.</p><p></p><p>OrcPub was illegal, he was soliciting funds for a service whose benefits revolved around copyrighted material and was in conflict with the brand as a whole. </p><p></p><p></p><p></p><p>I HIGHLY doubt that you would not seek legal recourse in a situation such as this; where an entity is making use of your material (stealing it) without entering into a license agreement with you, directly affects the success of your licensees and potentially endangers the solidity of your brand. If you wouldn't then I hope you don't own a business that relies on any sort of cohesive brand identity or recognition.</p><p></p><p></p><p></p><p>Those customers did not pay a licensee, and thus WotC, to use that copyrighted material. The customers were using an illegal product, let's not split hairs, OrcPub was looking for financial gain for their illlagal product.</p><p></p><p></p><p></p><p>I can agree with you here, but I can see why they were weary in doing so, as it was open knowledge that Hasbro was pretty close to taking D&D out back with the corporate shotgun if the brand did not perform. I wish there had been a cohesive plan, but hindsight is always 20/20.</p><p></p><p></p><p></p><p>Fixed the bold part for you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>So, you're saying that I shouldn't have to pay my dentist because I already paid my primary care physician? I mean they are both doctor's so they provide the same products and services to me? Oh wait. . .</p><p></p><p></p><p></p><p>I don't believe anyone is saying that, but everyone needs to be paid for the work they do. It is really as simple as that.</p><p></p><p></p><p></p><p>Yes, because you are buying different products.</p><p></p><p></p><p></p><p>Civil discourse is the bomb dot com, yo! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DM Howard, post: 7266470, member: 87131"] Bold emphasis, mine. This is the real issue here, people believe that because they buy a product in one format that they should have access to it in all formats, even when those formats have both extra features and production costs that are exclusive from each other. WotC published the D&D Player's Handbook Fantasy Grounds licensed the right to take that data and integrate it into their virtual tabletop product. Additional production costs beyond the WotC's Player's Handbook and additional features. A different product. Curse licensed the right to take that data and make a searchable database, character creator, content sharing platform, and campaign manager. Additional production costs and additional features. A different product from the first two. I don't expect to be able to play my spiffy new PC game on my Xbox just because I bought it on Steam, and the same principle applies here. OrcPub was illegal, he was soliciting funds for a service whose benefits revolved around copyrighted material and was in conflict with the brand as a whole. I HIGHLY doubt that you would not seek legal recourse in a situation such as this; where an entity is making use of your material (stealing it) without entering into a license agreement with you, directly affects the success of your licensees and potentially endangers the solidity of your brand. If you wouldn't then I hope you don't own a business that relies on any sort of cohesive brand identity or recognition. Those customers did not pay a licensee, and thus WotC, to use that copyrighted material. The customers were using an illegal product, let's not split hairs, OrcPub was looking for financial gain for their illlagal product. I can agree with you here, but I can see why they were weary in doing so, as it was open knowledge that Hasbro was pretty close to taking D&D out back with the corporate shotgun if the brand did not perform. I wish there had been a cohesive plan, but hindsight is always 20/20. Fixed the bold part for you. ;) So, you're saying that I shouldn't have to pay my dentist because I already paid my primary care physician? I mean they are both doctor's so they provide the same products and services to me? Oh wait. . . I don't believe anyone is saying that, but everyone needs to be paid for the work they do. It is really as simple as that. Yes, because you are buying different products. Civil discourse is the bomb dot com, yo! :) [/QUOTE]
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