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Orcs and Drow in YOUR game (poll */comments +)
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<blockquote data-quote="Lyxen" data-source="post: 8532011" data-attributes="member: 7032025"><p>I think that is a bit of the ambiguity in your question. You meant probably some sort of « innate » predisposition when you used « Typically ». But the difficulty is that I did not read it that way, I can see at least four different cases:</p><ul> <li data-xf-list-type="ul">Innate, genetic or otherwise, I think your view.</li> <li data-xf-list-type="ul">Innate, but due to an external factor like the influence of a divinity. This the way that orcs where presented in the original 5e PH, where the orcs, having been created by evil gods, where predisposed to evil, but not inherently.</li> <li data-xf-list-type="ul">Cultural/Divine because due to a deity influencing strongly the cultures of the race, the fact that most orcs and/or drows are born in that culture predisposes them.</li> <li data-xf-list-type="ul">Simply cultural, because most of the cultures of the race have an evil outlook, members of the race are usually born within a culture that predisposes them.</li> </ul><p>As for me, I am firmly in the camp where orcs and drows are in the third category, because I like my campaign to be epic with a strong influence of gods. It means that there certainly can be non evil orcs and drows, and way more than just a simple Driz’zt, whom I dislike profoundly. Either strong individuals or groups resisting their culture and god(dess)(e)(s) influence - as was described by Gygax in Erelhei-Cinlu or for orcs in the PH - or complete cultures not influenced by the god(dess)(e)(s).</p><p></p><p>Still, it does not prevent me to use the other cases, for example Mind Flayers are infused with the evil of the Far Realm, so they are simply inherently evil. But Githyanki are actually only culturally evil, so they are "typically" evil but certainly not inhenrently so.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8532011, member: 7032025"] I think that is a bit of the ambiguity in your question. You meant probably some sort of « innate » predisposition when you used « Typically ». But the difficulty is that I did not read it that way, I can see at least four different cases: [LIST] [*]Innate, genetic or otherwise, I think your view. [*]Innate, but due to an external factor like the influence of a divinity. This the way that orcs where presented in the original 5e PH, where the orcs, having been created by evil gods, where predisposed to evil, but not inherently. [*]Cultural/Divine because due to a deity influencing strongly the cultures of the race, the fact that most orcs and/or drows are born in that culture predisposes them. [*]Simply cultural, because most of the cultures of the race have an evil outlook, members of the race are usually born within a culture that predisposes them. [/LIST] As for me, I am firmly in the camp where orcs and drows are in the third category, because I like my campaign to be epic with a strong influence of gods. It means that there certainly can be non evil orcs and drows, and way more than just a simple Driz’zt, whom I dislike profoundly. Either strong individuals or groups resisting their culture and god(dess)(e)(s) influence - as was described by Gygax in Erelhei-Cinlu or for orcs in the PH - or complete cultures not influenced by the god(dess)(e)(s). Still, it does not prevent me to use the other cases, for example Mind Flayers are infused with the evil of the Far Realm, so they are simply inherently evil. But Githyanki are actually only culturally evil, so they are "typically" evil but certainly not inhenrently so. [/QUOTE]
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