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General Tabletop Discussion
*TTRPGs General
Orcs: How Important Are They?
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<blockquote data-quote="I'm A Banana" data-source="post: 3647392" data-attributes="member: 2067"><p>Sure, you *could* run a game without orcs.</p><p></p><p>But why would you *want* to? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Seriously, the "savage humanoids" have been a staple of fantasy since the days when it was still legends and fairy tales. And the difference between goblins and orcs can be summed up with the word STEALTH. Goblins have it. Orcs do not. Goblins are crafty, sneaky, ambush-predators. They tinker and strategize. Goblins are in your shadow, stabbing you in the kidneys.</p><p></p><p>Orcs are in your face, cleaving your clavicle in twain with an axe, mounting your head on a pike, and munching it like it was barbeque pork. </p><p></p><p>Goblins snicker in the dark corners.</p><p></p><p>Orcs roar in the full moon.</p><p></p><p>Goblins live on the fringes of humanity.</p><p></p><p>Orcs destroy humanity.</p><p></p><p>Goblins are looking out for themselves; you can work with them if you benfit them.</p><p></p><p>Orcs are looking for your suffering. You can work with them, if you give them an easier target (and then they'll come for you when there are no easier targets). </p><p></p><p>Yeah, you can focus your campaign on other things, no problem. But why would you loose the violence, bloodshed, and animalistic rabid-dog fury of the orcs? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 3647392, member: 2067"] Sure, you *could* run a game without orcs. But why would you *want* to? :) Seriously, the "savage humanoids" have been a staple of fantasy since the days when it was still legends and fairy tales. And the difference between goblins and orcs can be summed up with the word STEALTH. Goblins have it. Orcs do not. Goblins are crafty, sneaky, ambush-predators. They tinker and strategize. Goblins are in your shadow, stabbing you in the kidneys. Orcs are in your face, cleaving your clavicle in twain with an axe, mounting your head on a pike, and munching it like it was barbeque pork. Goblins snicker in the dark corners. Orcs roar in the full moon. Goblins live on the fringes of humanity. Orcs destroy humanity. Goblins are looking out for themselves; you can work with them if you benfit them. Orcs are looking for your suffering. You can work with them, if you give them an easier target (and then they'll come for you when there are no easier targets). Yeah, you can focus your campaign on other things, no problem. But why would you loose the violence, bloodshed, and animalistic rabid-dog fury of the orcs? ;) [/QUOTE]
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