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<blockquote data-quote="Sahansral" data-source="post: 6151891" data-attributes="member: 6674157"><p>Spell list of the sorceress (level 10, not 11, after checking the notes)</p><p>1: Protection from Good, Spirit Worm, Endure Elements, Charm Person, Expeditious Retreat</p><p>2: Resist Energy Chain of Eyes, Invisibility, alter Self</p><p>3: Skull watch, Dispel magic, Fireball</p><p>4: Animate Dead, Contagion</p><p>5:Teleport</p><p></p><p>at N'raac: In defense of the PCs, they only want to bring justice to the sorceress. I don't know, what they would do to the rest of the clan. In my campaign, the common orc has been portrayed rather onedimensional, so I can't really blame them. The huntsmen on the other hand lost all they cared for, pursue revenge and want to "solve" the orc problem once and for all. </p><p></p><p>The sorceress can teleport from the group, yes. The could survive, but all her goals and dreams have been shattered. The only other orc clan lies deep in the south. And it has been battered as well. Her lover, a mighty barbarian the only other orc she ever cared for, lead this clan and was killed in the raid against humans. If the teleported there, she would meet open hostility.</p><p></p><p>The PCs will arrive days after the great defeat. She is still licking wounds, not sure, if and how to continue. Even if she would start rebuilding and bring the goblins into submission, she wouldn't have started yet. </p><p></p><p>you have some nice ideas about spell usage and using the terrain as an advantage. They players already experienced an avalanche. I used the environement rules from Frostbite. Very dangerous!</p><p>I think, I'll plan three diffrent scenarios depending on the time between noticing the PCs and the actual attack (immediatly, one hour passed, one day passed).</p><p></p><p>at Empirate: Wicked! I just can't get around the idea of self sacrificing orcs. The distrust to their leader is too great and their morale is at the bottom. Besides, i want to continue my campaign after this episode *g*</p><p>Nonetheless, should the players really butcher childs and even take pleasure in it, strange things may happen...</p></blockquote><p></p>
[QUOTE="Sahansral, post: 6151891, member: 6674157"] Spell list of the sorceress (level 10, not 11, after checking the notes) 1: Protection from Good, Spirit Worm, Endure Elements, Charm Person, Expeditious Retreat 2: Resist Energy Chain of Eyes, Invisibility, alter Self 3: Skull watch, Dispel magic, Fireball 4: Animate Dead, Contagion 5:Teleport at N'raac: In defense of the PCs, they only want to bring justice to the sorceress. I don't know, what they would do to the rest of the clan. In my campaign, the common orc has been portrayed rather onedimensional, so I can't really blame them. The huntsmen on the other hand lost all they cared for, pursue revenge and want to "solve" the orc problem once and for all. The sorceress can teleport from the group, yes. The could survive, but all her goals and dreams have been shattered. The only other orc clan lies deep in the south. And it has been battered as well. Her lover, a mighty barbarian the only other orc she ever cared for, lead this clan and was killed in the raid against humans. If the teleported there, she would meet open hostility. The PCs will arrive days after the great defeat. She is still licking wounds, not sure, if and how to continue. Even if she would start rebuilding and bring the goblins into submission, she wouldn't have started yet. you have some nice ideas about spell usage and using the terrain as an advantage. They players already experienced an avalanche. I used the environement rules from Frostbite. Very dangerous! I think, I'll plan three diffrent scenarios depending on the time between noticing the PCs and the actual attack (immediatly, one hour passed, one day passed). at Empirate: Wicked! I just can't get around the idea of self sacrificing orcs. The distrust to their leader is too great and their morale is at the bottom. Besides, i want to continue my campaign after this episode *g* Nonetheless, should the players really butcher childs and even take pleasure in it, strange things may happen... [/QUOTE]
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