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Orcs on Stairs (When Adventures Are Incomplete)
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<blockquote data-quote="jgsugden" data-source="post: 8618853" data-attributes="member: 2629"><p>Every adventure path, module, one shot, etc... is incredibly incomplete. Players and their characters have agency and and can decide to do anything - and I have yet to see any product that covers all possible things PCs might do. </p><p></p><p>Even when the materials do a better than average job, DMs will modify the bones, or fail to catch every little detail, and the good tools written into the materials may go unused. </p><p></p><p>I've run LMoP a few times. I've played it a few times. Those first caves - I've seen them play out a bunch of different ways. Some of them were pretty 'out of the box', but I've also seen the PCs chased down the road, the PCs led into an ambush, PCs kidnapped and dragged 'elsewhere' ...</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8618853, member: 2629"] Every adventure path, module, one shot, etc... is incredibly incomplete. Players and their characters have agency and and can decide to do anything - and I have yet to see any product that covers all possible things PCs might do. Even when the materials do a better than average job, DMs will modify the bones, or fail to catch every little detail, and the good tools written into the materials may go unused. I've run LMoP a few times. I've played it a few times. Those first caves - I've seen them play out a bunch of different ways. Some of them were pretty 'out of the box', but I've also seen the PCs chased down the road, the PCs led into an ambush, PCs kidnapped and dragged 'elsewhere' ... [/QUOTE]
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Orcs on Stairs (When Adventures Are Incomplete)
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