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Orcs on Stairs (When Adventures Are Incomplete)
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<blockquote data-quote="EzekielRaiden" data-source="post: 8620116" data-attributes="member: 6790260"><p>I mean, it may, but the module in question was 4e according to the OP, so I used its rules (which cap out at 500 feet/50d10). Past that, it doesn't matter how far one falls. Even well before that, a fall is essentially always fatal. 30d10 is 165 damage in average. A typical 10th level Defender (say 16 Con) has 17+16+9×6=33+54=87 HP. To roll less than 87 on 30d10 is much less than a 1% chance (I could figure it out using Anydice, I just don't care enough to do so).</p><p></p><p>If 5e has analogous rules then...great? Not super relevant but a good tool to have.</p><p></p><p></p><p>And if it's literally not possible to do so (e.g. you have no potions or the like)? Besides, the exact distance doesn't matter nearly so much at that point. It is just as easy to say "you have a few rounds to try to save your life," and be done with it. This, again, does not require the exactitude of which you speak. It's just not that deep man (somewhat literally).</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8620116, member: 6790260"] I mean, it may, but the module in question was 4e according to the OP, so I used its rules (which cap out at 500 feet/50d10). Past that, it doesn't matter how far one falls. Even well before that, a fall is essentially always fatal. 30d10 is 165 damage in average. A typical 10th level Defender (say 16 Con) has 17+16+9×6=33+54=87 HP. To roll less than 87 on 30d10 is much less than a 1% chance (I could figure it out using Anydice, I just don't care enough to do so). If 5e has analogous rules then...great? Not super relevant but a good tool to have. And if it's literally not possible to do so (e.g. you have no potions or the like)? Besides, the exact distance doesn't matter nearly so much at that point. It is just as easy to say "you have a few rounds to try to save your life," and be done with it. This, again, does not require the exactitude of which you speak. It's just not that deep man (somewhat literally). [/QUOTE]
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