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General Tabletop Discussion
*Dungeons & Dragons
Orcs on Stairs (When Adventures Are Incomplete)
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<blockquote data-quote="Mort" data-source="post: 8621724" data-attributes="member: 762"><p>Yes, the writer sets up scenarios and situations. But he must still ensure they are properly player facing and that proper opportunity for engagement exists -the potential "fun" of the situation as it were. Too many modules ignore that.</p><p></p><p>To dump on Dragon Heist some more, for example, the (intended) end of the adventure involves the PCs getting over their heads and bailed out by NPCs who are supposed to help with the other NPCs. Basically, as written the PCs are spectators. Doesn't matter how well the module explains the scenario, the scenario itself is flawed because it backseats the PCs.</p></blockquote><p></p>
[QUOTE="Mort, post: 8621724, member: 762"] Yes, the writer sets up scenarios and situations. But he must still ensure they are properly player facing and that proper opportunity for engagement exists -the potential "fun" of the situation as it were. Too many modules ignore that. To dump on Dragon Heist some more, for example, the (intended) end of the adventure involves the PCs getting over their heads and bailed out by NPCs who are supposed to help with the other NPCs. Basically, as written the PCs are spectators. Doesn't matter how well the module explains the scenario, the scenario itself is flawed because it backseats the PCs. [/QUOTE]
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Orcs on Stairs (When Adventures Are Incomplete)
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