Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Story Hour
Orcs on the Rampage - Tales from the Broken Lands(Updated 25-May-06)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Graywolf-ELM" data-source="post: 2576397" data-attributes="member: 16236"><p>Hairy M. thank you for the comments. I can't take all of the credit for the political structure, but I like to think I've made the old Broken Lands gazetteer from the Mystara or Known World setting, more personalized to our game. </p><p></p><p>I wanted to give it a few days to think about a good response to your question about dialogue. I start by reading the notes from the session, submitted by players, and the session outline that I wrote up and posted on our website for comments. I then have a good feeling, along with memory, of the tone-feeling-atmosphere of the game. For the most part, the players have firmly established their characters' behaviour patterns, and if I don't have a "quoted statement" from my notes, or player notes, it is not too far of a stretch for me to extrapolate what might have been said between say, Rhgl the reluctant rogue, and Gorga the warband leader. Our game group is often in a chat room during the day or evening, while we are online for work, or fun, and I will sometime ask "What would Iirkh say here?" I did this, for the last update, and got back something different than what I would ha e picked, but still within the character's character. I am several months behind in updating the story, vs where we are in the game. The update I am currently working on is from December of 04. </p><p></p><p>So, I use a combination of quotes, notes, player reference, and extrapolation from past characterization. The players try hard to roleplay their stats, as well as established characteristics. </p><p></p><p>As far as the group goes, we had 8 people at one time, alternating between a FR game, and this one, every other Friday night. I'm more sad than anything, for anyone that wasn't having fun, and didn't work with me to try to change that. Other than that, I look forward to recruiting others for the game. It may be harder for me to let go of characters than players sometimes. But I've managed to deal with it in terms of the story and the game so far. I've tried to keep the game and warband kind of dynamic. </p><p></p><p>For those interested, I'll try to have the players post their characters in the rogues gallery thread I started. Gonna be posting some more of the NPC's from the next encounter there, after I post the next update.</p><p></p><p>Again thanks for the comments,</p><p></p><p>GW</p><p></p><p>PS I've been reading up on your story hour off and on for a bit, I haven't caught up to present yet, but I'd be interested in reading some background information on your world if you have it posted somewhere.</p></blockquote><p></p>
[QUOTE="Graywolf-ELM, post: 2576397, member: 16236"] Hairy M. thank you for the comments. I can't take all of the credit for the political structure, but I like to think I've made the old Broken Lands gazetteer from the Mystara or Known World setting, more personalized to our game. I wanted to give it a few days to think about a good response to your question about dialogue. I start by reading the notes from the session, submitted by players, and the session outline that I wrote up and posted on our website for comments. I then have a good feeling, along with memory, of the tone-feeling-atmosphere of the game. For the most part, the players have firmly established their characters' behaviour patterns, and if I don't have a "quoted statement" from my notes, or player notes, it is not too far of a stretch for me to extrapolate what might have been said between say, Rhgl the reluctant rogue, and Gorga the warband leader. Our game group is often in a chat room during the day or evening, while we are online for work, or fun, and I will sometime ask "What would Iirkh say here?" I did this, for the last update, and got back something different than what I would ha e picked, but still within the character's character. I am several months behind in updating the story, vs where we are in the game. The update I am currently working on is from December of 04. So, I use a combination of quotes, notes, player reference, and extrapolation from past characterization. The players try hard to roleplay their stats, as well as established characteristics. As far as the group goes, we had 8 people at one time, alternating between a FR game, and this one, every other Friday night. I'm more sad than anything, for anyone that wasn't having fun, and didn't work with me to try to change that. Other than that, I look forward to recruiting others for the game. It may be harder for me to let go of characters than players sometimes. But I've managed to deal with it in terms of the story and the game so far. I've tried to keep the game and warband kind of dynamic. For those interested, I'll try to have the players post their characters in the rogues gallery thread I started. Gonna be posting some more of the NPC's from the next encounter there, after I post the next update. Again thanks for the comments, GW PS I've been reading up on your story hour off and on for a bit, I haven't caught up to present yet, but I'd be interested in reading some background information on your world if you have it posted somewhere. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Orcs on the Rampage - Tales from the Broken Lands(Updated 25-May-06)
Top