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<blockquote data-quote="arscott" data-source="post: 4211755" data-attributes="member: 17969"><p>I doubt it. It seems like a simple rewording of the earlier minion hp rules to eliminate confusion.</p><p></p><p>The kobold minion's hp line said:</p><p>A minion dies when <em>hit</em> by an attack that deals damage</p><p></p><p>This could easily mean "no damage on a miss", which I suspect was the designer's original intent. And it plays better--without this rule, the minions automatically die when hit with a half-on-miss attack (not quite as common as in 3e, but it makes undead minions useless vs. parties with a cleric).</p><p></p><p>The new phrasing makes things clearer, while eliminating ambiguities in regards to things like Cleave.</p></blockquote><p></p>
[QUOTE="arscott, post: 4211755, member: 17969"] I doubt it. It seems like a simple rewording of the earlier minion hp rules to eliminate confusion. The kobold minion's hp line said: A minion dies when [I]hit[/I] by an attack that deals damage This could easily mean "no damage on a miss", which I suspect was the designer's original intent. And it plays better--without this rule, the minions automatically die when hit with a half-on-miss attack (not quite as common as in 3e, but it makes undead minions useless vs. parties with a cleric). The new phrasing makes things clearer, while eliminating ambiguities in regards to things like Cleave. [/QUOTE]
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